I am Ariobarzanes, third king of Pontus. Mithridatic blood flows in my heirs' veins if not in mine. I had hoped one day in the future one of my descendants might sit the Pontic throne...but certainly had not expected to mount the dais myself. Young Prokopios' untimely death at Amaseia has thrust the crown upon me. So be it. Mithridates founded this kingdom and fostered the vision of its future greatness. Prokopios preserved Pontus in its hour of danger. It falls to Ariobarzanes to fulfill Mithridates' vision. We have served our enemies with severe defeats, yet Galatia and Cappadocia remain hostile and rebuild their armies.
My cousin Ameinias served as deputy commander to Prokopios the Lykoi and performed brilliantly in lifting the siege of Amaseia. Upon the king's death, Ameinias assumes command of the Lykoi, while I retain direct charge of the Sentinels of Hyperion, still recovering from the siege. I immediately send Ameinias through the very mountain pass through which the Cappadocians had descended upon Amaseia. Striking Cappadocia before they can raise another large host is imperative. The following season, I move to support him, the Sentinels traveling a different route through Galatian territory. I shall not see my Amaseian court again for nine years.
Alas, both Galatians and Cappadocians prove to have substantial reserves despite their recent defeats. I nearly repeat Praxiteles' folly on the Galatian plain at the hands of the rapidly reconstituted Wandering Warriors, and am forced to retire. Likewise, Ameinas is unable to advance on Mazaca unsupported; the Cappadocian forces are already too robust to justify such risk. The Lykoi and Sentinels must regroup and act in concert. The following year, we advance once more through the mountains upon Mazaca, now with both Pontic armies in tandem. The town lies before us, heavily defended, but its armies now a poor match for our combined strength.
We descend upon Mazaca for the assault. The entire Cappadocian host, both garrison and field army, sallies forth to meet us in the field before the town. My Sentinels of Hyperion face the enemy directly, while Ameinas maneuvers the Lykoi to envelop the Cappadocians from our right. Once both armies are in position, we advance simultaneously to destroy the Cappadocians. Their forces boast an unusually high number of cavalry due their consolidation of generals' bodyguard detachments, but to no avail. Our massed slingers take a frightful toll before Pontic spears close straight ahead on the left to shred the defenders. The Cappadocians are utterly destroyed, their capital fallen into our hands. They are a threat no more.
Lykoi moving into position for the Pontic advance at Mazaca
Word comes from allied Bithynia that the Galatian Wandering Warriors have once again marched to the Euxine coast, this time to threaten Nicomedia. A fatal mistake...they have left Ancyra undefended. Unrest in Mazaca is a concern, but is balanced by tranquil Samosata, by now under Pontic rule for a generation. Every spear will be needed for the assault on Ancyra's walls. We move north at once with all our forces. The Galatian general abandons his threat to Nicomedia, and returns to defend his capital...but we have stolen a march on him, and the Pontic armies reach Ancyra before the Wandering Warriors. We invest the city.
We must take time, however, to prepare the assault; we'll need ladders to mount Ancyra's walls. The Warriors draw closer during this interval. Despite the Galatians' strategic mistake, Ancyra's garrison is substantial indeed in its own right, and this promises to be a bloody affair regardless. I cannot allow the Warriors to influence this assault, but as they emerge onto the Galatian plain, it appears they have returned in the nick of time. Has Praxiteles' old nemesis, destroyer of our fathers among the Scions of Sinope, once more thwarted Pontic designs?
Statecraft hinges on more than armies...and it is not only the prerogative, but the duty, of a king to employ less-than-honorable means in service of his people, however distasteful. I turn to the Eye of the King, Dioscuros, a shadowy figure of whom I prefer to know as little as possible. This wraith has performed admirably in keeping us apprised of enemy movements, but the man has darker talents. I charge Dioscuros to stop the Wandering Warriors by whatever method he deems best...and send him into the night. My Eye does not disappoint. Dioscuros steals into their camp and poisons ration wagons, spreading sickness and death throughout their ranks. The Wandering Warriors will not move this day. Well done, Dioscuros. I lament that we live in a world where a such a man can and must exist...but since the gods will it so, I rejoice that you employ your wicked arts in Pontus' service, and not to her detriment. On to Ancyra!
Not so fast, Wandering Warriors...how about you just sit here for a bit and watch?
Ladders prepared, Warriors neutralized, it is time to assail Ancyra's walls. Ameinias' Lykoi are on the field to support if necessary, but I prefer to keep him unengaged, as the Warriors will not be long immobilized and we will soon need to deal with them. My Sentinels of Hyperion lead the assault. Spearmen move the ladders forward, coming under slinger fire from the ramparts. Our own slingers answer. Men in both Pontic yellow and Celtic green fall. The ladders reach the wall, and the spears ascend. A short nasty fight ensues on the ramparts, but Galatian slingers are no match for our spears at such close quarters. We gain the wall and the local towers.
The Galatians regroup for a stand within the town. By now our success is assured, but more blood must be spilt. A band of Galatian nobles puts up a stout defense among the houses of Ancyra, their eventual death certain, but wildly and savagely taking ranks of our spearmen with them. The nobles are overwhelmed, at a high cost of Pontic blood. I admire their valor, mourn the blood cost, both ours and theirs, and chafe at the unnecessary sacrifice. The Galatian capital, however, is fallen. Ancyra is ours...Pontus' first walled city. Amaseia will forever be the ancestral and spiritual capital of Pontus...but fortified Ancyra is now the locus of our power.
Sentinels of Hyperion storming the walls of Ancyra
Last stand of the Galatian Nobles
Typically, a resounding Pontic victory does not mean the end of threats. During this Cappadocia/Galatia campaign, our ally Trapezos has endured difficult times. Already at war with Armenia, they have also fallen under Cimmerian attack. Trapezos city itself has fallen to the Armenians, and Trapezan Phasis is under Cimmerian blockade. Our eastern border opened, an Armenian host now advances upon Amaseia. The Wandering Warriors, moreover, are once more mobile, weakened but still strong, and remain close at hand near conquered Ancyra. As always, we must move quickly.
The Wandering Warriors had force-marched to prevent the assault on Ancyra, and would have succeeded had not Dioscuros impeded their progress. Thanks to the Eye of the King, the Warriors remain strung out along a forest road in vulnerable order. The Lykoi, unblooded at Ancyra, fall upon them in an early morning fog. The Wandering Warriors, long the bane of Pontic arms for the past three decades, are finally caught in a Pontic net from which there is no escape. A recounting of "tactics" here is of little value, as it is not so much a battle as a massacre. Praxiteles' nemesis is no more, and his spirit may rest easy.
The Wandering Warriors die in fog at the hands of the Lykoi
In the meantime, my Sentinels force-march back to Amaseia to meet the looming Armenian threat. Their host has crossed into Pontic territory and the capital would surely fall without such a measure. I reach Amaseia in time, and for now the Armenians move no further. The Sentinels of Hyperion, however, are essentially immobilized at Amaseia, as I cannot afford to leave the capital unprotected as long as Armenia threatens. This is of relatively small concern for the near future, however, as Galatia is near extinction, with one small rump of an army caught between the Lykoi and Nicomedius' Bithynian host. The Galatian Mountain Men will doubtless be crushed by either force within a season.
Or so it would seem...but the Galatians do not go quietly into the night just yet. The Mountain Men, abandoning their homeland, search for a new one...and one wonders if not perhaps with some secret connivance at the Bithynian court. The Galatian remnant marches back down to the Euxine shore, passing directly before a strangely inactive Bithynian army. Odd. The unhindered Mountain Men then continue their march along the coast, headed straight for undefended Sinope. Our Lykoi, having expected Nicomedius to handily dispose of the last vestige of Galatia, belatedly give chase, but will not arrive in time.
It becomes clear that this Galatian general absconded with his nation's treasury before Ancyra's fall, and has used it to employ every soldier of fortune in the Anatolian peninsula. The surprisingly strong mercenary army quickly overhwelms the small Sinope garrison....somewhat annoyingly, with the assistance of a Cimmerian fleet. In the hour of triumph, we lose our only port, and now-landlocked Pontus loses trade income from Bithynia, Trapezos, and Cataraoi. Will these infernal Galatians never cease to injure Pontic fortune?
More alarmingly,
now the Bithynian host moves quickly...and Nicomedius' stratagem becomes apparent. Why spill Galatian blood on an empty plain one already owns...when soon one may spill the same blood for a worthy prize? The Bithynians would be happy to conquer "enemy" Sinope and incorporate it into their own territory. I must not only retake Sinope, but do it fast enough to beat my "friends" to the city. Peace is made with Armenia, so that the Sentinels of Hyperion may be free to march once more. They exact a hefty price...but nothing to compare with the prospect of Sinope permanently under the sway of another power. The price is paid, and the Sentinels march, as do the Lykoi.
Three armies - two Pontic, one Bithynian - arrive before Sinope together. Even mercenary-bolstered as they are, the Mountain Men...last Galatian force in the field...is no match for the combined host. The Sentinels of Hyperion lead the assault, Sinope is retaken, and the Galatian menace is at long last eradicated. Pontic and Bithynian have fought shoulder-to-shoulder in this last chapter of the Galatian War...but clearly Nicomedia will need closer scrutiny in the future.
Ten years have passed since Prokopios fell to the assassin's blade. This decade has seen Ariobarzanes continually in the field...I have not actually sat upon my throne or conferred with my civil ministers since crossing into Galatian territory nine winters ago. Now for the first time since Mithridates founded independent Pontus 50 years ago, the realm is at peace on all its borders. The court heralds and chroniclers (hopefully not prematurely) have already proclaimed the "Peace of Ariobarzanes".
A state of war remains with Cimmeria and their fleets are worrisome, but their seat lies across the Euxine, and their attentions much more focused on Trapezan Phasis. Armenia to our east is no doubt an eventual enemy, but quiescent for now. Our western border touches allied(?) Bithynia and friendly Sardes, while to the south lies the Seleucid Empire, no enemy to Pontus. Cyprus bears watching...they have taken Inconium from Sardes. The Hellenic Cypriots are friendly enough with the Pontic court...but they are a satrapy of Egypt, and eventually war with seemingly every independent state with whom they come in contact. I will send Dioscuros to keep me apprised of Cypriot intentions.
But for now the Peace reigns, and I must use this time to strengthen Pontic coffers as well as its armies. My armorers and tacticians have pointed the way to Greek methods of war, now the barracks must be built. Eastern spears and slings sufficed for the Galatian War, but Pontus will need Grecian armor and pike for the future. Fields must be planted, temples erected. Sinope trade must be re-established. May the Peace of Ariobarzanes be one of enduring substance rather than ephemeral fragility.
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