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  1. #1

    Default I guess the Gauls weren't that warlike after all...

    I've only played a few turns, but I'm having lots of fun trying to unite Gaul without any actual warfare. I'm playing on N/N difficulty. Here are the results:

    271 BC. After I marched my army into their territory, the Aedui sued for peace. They accepted my Join the confederation counter-offer.
    Their former allies the Carnutes also joined the confederation (posssibly due to their war with the Artrebartes).
    Spoiler Alert, click show to read: 



    270 BC. I declared war on the Treverii, which I followed up with a peace treaty/join confederation proposal, which they accepted.
    Spoiler Alert, click show to read: 



    267 BC. Declared war on the Nervii, then made peace with their allies the Artrebartes. The Nervii were now willing to make peace and join the confederation.
    Spoiler Alert, click show to read: 




    I can't get the Sequani to agree to an alliance (mission goal), so I'm now thinking about bullying them to join the confederation.

  2. #2

    Default Re: I guess the Gauls weren't that warlike after all...

    Maybe they were warlike with everyone who isn't part of the confederation?

  3. #3

    Default Re: I guess the Gauls weren't that warlike after all...

    Hehe, I almost feel like I'm cheating:

    265 BC. Again the Declare War, followed up by Peace Treaty/Join Confederation combo, this time with the Namnetes (they broke the non-aggression pact we had last turn).
    Spoiler Alert, click show to read: 



    Now, by turn 8, I have 6 regions, 3 of them united in a province and I haven't fought a single battle.

    @ AntiDamascus: Catch-22?

  4. #4
    Member Member Sp4's Avatar
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    Default Re: I guess the Gauls weren't that warlike after all...

    This is good.. I have been wondering how to get people to join my confederation.

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  5. #5
    Strategist and Storyteller Member Myth's Avatar
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    Default Re: I guess the Gauls weren't that warlike after all...

    Under Legendary it's much harder to get them to join. Still, if they are under attack/besieged or if you wipe out a fullstack of theirs they are immediately joining. The confederation is an avalanche effect - each faction that joins makes it easier to convince others that you're worth it. Or that you are too powerful to contend with.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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