Indeed. From what I have seen in previews and the hints dropped regarding the game mechanics I am more than happy with what is on the table. The biggest problem I can see is in picking which of the already many and varied* factions to play with first. Gimme, gimme....
* I get the impression that while conquest is always the aim, the path to conquest will be differentiated depending upon the faction - adding even more immersion to the gameplay. And if there is one thing that can be said of EB1 it is that the immersion, based upon the differentiation between factions and culture, is startling - especially when compared to the vanilla R:TW.
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