Results 1 to 30 of 152

Thread: State of the Mod Address, Fall 2013: We're Almost There

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EBII Council Senior Member Kull's Avatar
    Join Date
    Jan 2003
    Location
    El Paso, TX
    Posts
    13,502

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by fallen851 View Post
    Scope creep (also called requirement creep and feature creep) in project management refers to uncontrolled changes or continuous growth in a project's scope. This can occur when the scope of a project is not properly defined, documented, or controlled. One of the many downsides of scope creep is that it delays release of the product.

    Despite the fact that this is clear evidence of scope creep, it's fine. This is volunteer work and I'm sure it will be worth the wait. Actually, that it is lie, that stuff does matter. Even volunteer projects should be managed well, but I've got a really nicely modded version of EB to play that is tweaked just to my liking, and I am not sure the first releases of EBII can touch it.
    Scope creep is when you add things to a project that were never part of the original plan. There's nothing we are doing now that wasn't intended all along. The difference is that circumstances changed, and we were able to get the mod to a point where it was possible to do a lot more for the first release. Keep in mind that the mod had many bugs which had been there from the beginning, and one reason for the "early release" idea was to get more eyeballs on the problems - that need no longer exists.
    "Numidia Delenda Est!"

  2. #2
    HopeLess From Humanity a World Member Empire*Of*Media's Avatar
    Join Date
    May 2013
    Location
    !! Sooner Greater FREE KURDISTAN !!
    Posts
    389

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Bovarius View Post
    I'll keep it, just as a reminder of darker times, times that are nearly over...
    lol indeed yes. but i just like Animations of Rome II. and i think its the only Advantage and nothing more.

    Quote Originally Posted by Alcibiade View Post
    Personally I already left R2. I reallly prefer to play M2TW mods like IB2 or just enjoy the early spring we have in western europe atm than give anymore of my time this non-immersive flat piece of software.

    And dreaminfg while watching at the fantastic screenshots of EB2 on twitter.
    yes indeed. i played Rome I for more than 9 years, and still i love playing it online and custom battles. and thats because of Conquering everywhere so many times! but still tired of it generally!

    i personally love the gameplay of Rome I and a bit of Med2 and Empire & Napoleon. the Shogun II anything except the gameplay its exactly like Rome II. but there's something you want to play it sometimes !!


    its strange people never left Rome I & Med2!! someone made a thread in totalwar.com's forum that say goodbye to Rome I. well he was attacked by so many Rome I lovers including me!! hehe !

    i think only Rome I and Med2 will be somehow Immortal!! and the other are just released and should be abandoned.

    but EB is something else.

    besides, i couldnt run IB! dont know why! when i click on CAMPAIGN button it says "select a faction from the list" sadly.....



    anyway...... i think there is something in this world that everything good is From Past and its First! its not just about Games but Movies Musics memories and..............dont you agree?!
    Last edited by Empire*Of*Media; 03-13-2014 at 16:58.

  3. #3

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by KurdishSpartakus View Post
    anyway...... i think there is something in this world that everything good is From Past and its First! its not just about Games but Movies Musics memories and..............dont you agree?!
    Not just nostalgia. The present, even allowing for a certain fuzzyness, is much smaller than the past. Anything good in the present soon joins the ever increasing past.
    The present just can't keep anything. Which might be why it seems to be sulking so much of the time.

  4. #4
    HopeLess From Humanity a World Member Empire*Of*Media's Avatar
    Join Date
    May 2013
    Location
    !! Sooner Greater FREE KURDISTAN !!
    Posts
    389

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Maeran View Post
    Not just nostalgia. The present, even allowing for a certain fuzzyness, is much smaller than the past. Anything good in the present soon joins the ever increasing past.
    The present just can't keep anything. Which might be why it seems to be sulking so much of the time.
    but i guess nowdays "Presents" are getting more & more rubbish than it was in the past "Presents"!!

    Member thankful for this post:



  5. #5
    Banned Hamburger's Avatar
    Join Date
    Mar 2014
    Location
    ....DeutschlanD.... Now in UsA
    Posts
    23

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by KurdishSpartakus View Post
    but i guess nowdays "Presents" are getting more & more rubbish than it was in the past "Presents"!!
    Indeed, i felt that too.

  6. #6
    Uergobretos Senior Member Brennus's Avatar
    Join Date
    Dec 2007
    Location
    Korieltauuon.
    Posts
    7,801

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Interesting to note that Pliny was making similar comments those above in the 1st century BC.



    donated by ARCHIPPOS for being friendly to new people.
    donated by Macilrille for wit.
    donated by stratigos vasilios for starting new and interesting threads
    donated by Tellos Athenaios as a welcome to Campus Martius

    Member thankful for this post:



  7. #7

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Brennus View Post
    Interesting to note that Pliny was making similar comments those above in the 1st century BC.
    Welll, it's clear that its been downhill all the way since then, then.

    Members thankful for this post (3):



  8. #8

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by KurdishSpartakus View Post
    anyway...... i think there is something in this world that everything good is From Past and its First! its not just about Games but Movies Musics memories and..............dont you agree?!
    It's true that last time I started a EB campaign after a long time, the flute notes from the campaign screen music sent me directly into a warm section of my memory.

    But I think that the awesomeness of RTW and M2TW is something real that doesn't need any help from a nostalgia effect. It's just plain, objective awesomeness.

    To me, the fact that the game industry created a game that could be modified by the talent and passion of some modders and become such a fun and immersive type of wargame is almost miraculous. A perfect blend of fun and simulation obtained by serendipity.

    And when I see the road CA is taking with R2 I feel like this kind of miracle won't happen twice.

    After R2, I tested numerous strategy games and a long succession of disapointment brought me back to M2TW and RTW mods. All the way back to... EB.

    Members thankful for this post (7):

    + Show/Hide List



  9. #9

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    once eb2 is out expecially the future versions wich should be better balanced and more primped i don´t think i will ever need to play another strategy classical game since taking account of eb1 i think eb2 will be the closest to perfection one will ever get without like icharus being burned to the ground

  10. #10
    Minister of Useless Tidbits Member joshmahurin's Avatar
    Join Date
    Oct 2012
    Posts
    862

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Alcibiade View Post
    such a fun and immersive type of wargame
    I think it's a tribute to EB that the war aspect is my least favorite part of these games now :P


    Member thankful for this post:



  11. #11

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Total Economics

  12. #12

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Maeran View Post
    Total Economics

  13. #13
    Minister of Useless Tidbits Member joshmahurin's Avatar
    Join Date
    Oct 2012
    Posts
    862

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Well no for me its the cultural roleplay



  14. #14
    Member Member Eastern Foot-Rocker's Avatar
    Join Date
    Sep 2008
    Location
    on the run
    Posts
    36

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Alcibiade View Post
    All the way back to... EB.
    The same here. I was so disapointed by r2 that i got back to EB. I bought myself the Alexander Addon and installed jirysis mega mod pack. Its a bit different from BI.exe now, but the AI is not that enhanced. Still i play EB again since months.

    I am so disappointed that there is no development on Novus Ordo Mundi anymore. I was really waiting for playing the hasmoneans and kick ass the Roman empire. Unfortunately this mod really is dead.



  15. #15

    Default Re: State of the Mod Address, Fall 2013: We're Almost There

    Quote Originally Posted by Eastern Foot-Rocker View Post
    The same here. I was so disapointed by r2 that i got back to EB. I bought myself the Alexander Addon and installed jirysis mega mod pack. Its a bit different from BI.exe now, but the AI is not that enhanced. Still i play EB again since months.

    I am so disappointed that there is no development on Novus Ordo Mundi anymore. I was really waiting for playing the hasmoneans and kick ass the Roman empire. Unfortunately this mod really is dead.
    Yes, well the EB uchronia mod looks promising and in the meantime, I really enjoyed using jirisy's mega mod for alex.exe.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO