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Thread: What i think is wrong, not that it matters.

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  1. #1
    Member Member Sp4's Avatar
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    Default Re: What i think is wrong, not that it matters.

    Quote Originally Posted by Hooahguy View Post
    I installed a 4tpy mod, and its definitely helping with the time I get to have with my generals, but I miss, as everyone has said, family trees. The new trait system is okay, but there need to be more traits and more of a variety. I like how I can put in new retinues, but Id like to have more than just one.

    There really needs to be a family tree and some way to create a family. My faction leader is apparently not married. Which is something I do not understand.

    There really seems to be two major problems: lack of time with your family members (though easily fixed with mods) and a lack of interaction. If you cant tell them to get married like you can in CKII, at least enable them to get married on their own like they did in previous TW games. I want to see my children, I want to care about my immediate family. Do I think that these things can be added to the game? I think so. CA has shown that they are willing to put in the work to fix the game and I am fairly confident that they will add some more depth to this aspect of the game.
    I really doubt it. It doesn't look like any of that was planned for from the start and I doubt they are going to make total conversions of that system now.

  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: What i think is wrong, not that it matters.

    Considering that other aspects of the game were left out (like loose formation) and recently put in, I wouldnt put it past them to add it in.
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  3. #3
    Member Member Sp4's Avatar
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    Default Re: What i think is wrong, not that it matters.

    Loose formation was already in the game from day one though.

  4. #4
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: What i think is wrong, not that it matters.

    No it wasnt, only in the encyclopedia. Which means it was there persay, but not actually in the game. I dont see any reason why they wouldnt put in a family tree, especially since there is so much pressure from the community to have one. And as I remember it was mentioned in one of the Rally Point episodes a few months back, Ill need to find it.
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  5. #5
    Member Member Sp4's Avatar
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    Default Re: What i think is wrong, not that it matters.

    Loose formation is the same as the default formation for ranged units.

  6. #6
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: What i think is wrong, not that it matters.

    Quote Originally Posted by Sp4 View Post
    Loose formation is the same as the default formation for ranged units.
    For ranged units yes, but not for normal units.

    Exhibit A:

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 
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  7. #7

    Default Re: What i think is wrong, not that it matters.

    Yea I noticed the loose formation button and realized it wasn't there before.

  8. #8
    Member Member Sp4's Avatar
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    Default Re: What i think is wrong, not that it matters.

    Quote Originally Posted by Hooahguy View Post
    For ranged units yes, but not for normal units.

    Exhibit A:

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 
    What I am trying to say is, they took the formation every ranged unit has and slapped it on certain non ranged units with a little button to toggle between the two. They didn't go through the trouble of actually making an entirely new formation. I guess some modder could have done that, while I doubt anyone is going to mod in a family tree and stuff.

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