I haven't played Dishonoured yet, it's on my to-play pile. It came out when my father was seriously ill and over a year later he's still recovering so I've not had much time for games. Based on what I've read, Dishonoured picks up a few choice ideas from other stealth titles, and then adds in some core ideas of its own to create a new gameplay identity. Dishonoured it its own thing. If this Thief had done the same people would be looking at it with different expectations and in a different light, and the developers might have had room to add in something fresher than canned kill animations.
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