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  1. #25
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Military reforms?

    yea, especially the slingers are critical, but the haploi are pretty darn good for their cost etc. and ofcourse use those FM, dont just let them wither away in a city early on. The best early on are imo the FM of the nomad factions, but the KH might take a close 2nd place due to the warfarce culture of the area. The heavy cavalry FM of other factions can be a winning force in battles as well with some charge and withdraw micro, but imo are less useful in a less developed army. without the anvil to tie the enemy down, the hammer doesnt do too well :/

    i actually like to get an IV government in some places that have the gallic general and the steppe general. combine these into and army, add some of your own heavy cav FM and you have an autoregenerating stack of doom for medium cost. its absolutely awesome. 6 vollorix, 6 horse archer generals, and 2 HC family members and a trained spy. just see the cities fall :P
    Last edited by The Stranger; 11-15-2013 at 17:40.

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