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  1. #1
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Best kill count for a single unit

    did i say its new? i dont recall i did.

    atleast i used to able to watch and enjoy the massacre. now its just over in 4 minutes.
    Last edited by The Stranger; 11-09-2013 at 16:11.

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  2. #2
    Member Member Jarmam's Avatar
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    Default Re: Best kill count for a single unit

    Even better than a gate: A bridge. There is a river crossing map with a wide river crossing and a tiny, tiny bridge that can be fully covered by 1 unit of Pikes in a 5,5 man row. Usually I stick my elite morale-boosting units at the center of my front line - especially elite Pikes - but I placed my Silver Shields on that small bridge to cover any shenanigan-wrap-around attempts on my main army at the crossing. Damn barbarians did try to flank. 1983 kills, 21 deaths (15 or so from a few pilae units).

    Interesting fact: I went and tested it with a hoplite unit of Royal Spartans to see whether this is exclusively possible with Pike phalanxes. The Spartans went all-out-300 for a surprising amount of time, but the sheer mass of 3000+ weaker units eventually pushed some troops *through* my phalanx. As soon as those guys engaged, my Spartans started dropping like flies. I lost 60 guys faster than my first 10 casualties, just from having 50-60 guys mashed into or behind the formation. Interesting to me because it means that hoplite phalanxes are not a joke. When in formation they might not have the killzone of Pikemen, but they are absolutely terrifying close-up regardless. I imagined the bonuses were just kind of a cute stats-increase for spears. Was I ever more wrong?

  3. #3
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Best kill count for a single unit

    yup thats one thing i noticed about pikemen, maybe the enemy only had light unit (was over too fast for me to notice) but the pikemen hadnt moved a single inch from their spot. apparantly 2k+ soldiers pushing into their 120+ formation didnt have any impact.

    We do not sow.

  4. #4
    Member Member Kamakazi's Avatar
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    Default Re: Best kill count for a single unit

    Not to revive an old thread but holy hell lol.
    If living is nothing dieing is nothing then nothing is everything and everything is nothing


  5. #5
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Best kill count for a single unit

    was it with patch 7 or earlier?

    I guess, mine would be this. This is an in-game shot at the time the slingers ran out of ammo. I believe, the after-battle kill count was well in excess of 1000 since it added routers to the kill score.

    Spoiler Alert, click show to read: 
    Last edited by Slaists; 11-22-2013 at 20:54.

  6. #6
    Member Member Kamakazi's Avatar
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    Default Re: Best kill count for a single unit

    This was only a couple of minutes before I posted the pic. Post patch 7
    If living is nothing dieing is nothing then nothing is everything and everything is nothing


  7. #7
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Best kill count for a single unit

    Quote Originally Posted by Kamakazi View Post
    This was only a couple of minutes before I posted the pic. Post patch 7
    So, it seems, pikes might not be as nerfed as some people would make it seem ;)

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