Good job on the guide.
Just a side note on peltasts, historically, peltasts were hybrid types used both in melee and with missiles. That's how I tend to use them an they fare pretty well in that role. I also use them to hunt enemy missile units.
As to diamond formation: I never use it against the AI. A side effect of the diamond formation is "loss of acceleration" and extra fatigue and you need a lot of reaction if playing against AI (since it is constantly running everywhere, in every direction, all the time).
As to Samosata, no need to wait, there's nothing there except garrison: defeat them on turn 2 once you've combined both starting armies (+ recruits from turn 1). Then, turn 3: circle through Seleucid territory (can obtain military access beforehand; can just skip it) and on turn 4: strike straight at Mazaca.
I also start the third army straight from turn 1: can use that general to move troops back and forth once the first two armies have gone South.
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