Aren't the Romans vanilla Seleucids to make to so that factions would murder the right factions?
Aren't the Romans vanilla Seleucids to make to so that factions would murder the right factions?
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
arent you going getting a little (only a little ) off topic
Well your edit puts your case to rest. At this moment we are still finishing up the basic culture specific UI elements, without a file replacing launcher. So no currently it's not planned. Possibly in the future, but I doubt it as we have had quite some trouble finding and keeping people who work on the UI.
No, that was due to hardcoded limits on the culture slots. Before the R:TW v1.3 patch, it wasn't possible to change a faction's culture. There were three Roman faction slots (not counting the senate), two Punic, one Egyptian, etc. In order to group the factions into reasonably realistic cultures, the EB team had to juggle them around. They didn't want to give Rome it's own, unique culture, since it was far closer to the Greeks than, say, Carthage. So Carthage was placed into the Egyptian slot, while Rome was grouped with the Western Greek factions.
After the 1.3 patch this became moddable, so Saba could be given the same culture as Carthage.
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