May I share this information?
May I share this information?
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
Ok, this is of great use to some people who keep getting errors and such. I have always installed to more direct places so this explains why I never really get CTDs in many mods.
Last edited by BroskiDerpman; 12-16-2013 at 22:15. Reason: Some errors.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
It should be noted that bovi is a lot more cautious with respect to how widespread this impact could be. He believes the tie is something that CA hardcoded into the Mediterranean climate, and thus the ramifications are much more limited. I think he's technically correct in the instance of this particular bug, but to me this just begs the question of how many similar hardcoded relationships are buried somewhere in the CA source code?
If we know path lengths lead to CTDs in one area (where there is a high probability they will appear, such as in sieges), I'm willing to be they may exist elsewhere where the path-length is only occasionally an issue, and thus the resulting CTDs appear to be much more "random". And if a short path can eliminate the chance of them occurring, why not take that simple step?
"Numidia Delenda Est!"
Wow, amazingly nice find EB.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
I am a bit confused. My EB1 is installed under: C:\Games\Rome - Total War\EB which is clearly less than 127 characters.
However, let's say I try to access settlement underlays: C:\Games\Rome - Total War\EB\Data\settlement_plans\underlays. This is 56 characters, do extra characters (\Data\settlement_plans\underlays) beyond EB count? Seems like they do, just want to clarify.
Also does the file the game is trying to access count as well? For instance: C:\Games\Rome - Total War\EB\Data\models_unit\TEXTURES\hellenistic\ebhellenistic_cavalry_hetairoi_kataphraktoi_romans_brut ii_stefan25.TGA is 138 characters, would that cause instability?
Thanks for any and all information. Since I read this, I've shortened my install path to C:\Games\RTW\EB, but will shorten it further if files the game is trying to access count as well.
The quote fix resolved the end of battle crashes entirely in EB1 At least for me (and many others). The fix to open up your quotes.txt file under EB/Data/text/ and replace everything in it with this:
Then find your descr_quotes_lookup.text and replace everything inside it with this:Code:¬ Localisation file for transition screen quotes ¬ Lines in brackets are not to be translated {Quote_1} I swear that so soon as age will permit I will use fire and steel to arrest the destiny of Rome. {Author_1} Hannibal
This makes the game reference only one quote, and makes it incredibly stable when ending battles in my experience (obviously you can change the quote to whatever quote you want to use). No more waiting for the music to be done before leaving a battle, or waiting 10 second after a battle and crossing my fingers the game doesn't crash...Code:Quote_1 Author_1
Last edited by fallen851; 12-17-2013 at 17:11.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
thanks alot to all that have helped once i get a new laptop i will try it again my kart hadast campaigns tend to never be finished due to a few cities in north afrika that keep getting me crashes
Yes, it would be the full path.......
.......including the entire file name (with suffix).Also does the file the game is trying to access count as well? For instance: C:\Games\Rome - Total War\EB\Data\models_unit\TEXTURES\hellenistic\ebhellenistic_cavalry_hetairoi_kataphraktoi_romans_brut ii_stefan25.TGA is 138 characters, would that cause instability?
To repeat my earlier caveat, we don't KNOW that this affects games outside of M2TW, although it seems (to me anyway) to be a plausible possibility.
"Numidia Delenda Est!"
Bookmarks