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Thread: Custom model glitch

  1. #1

    Default Custom model glitch

    So I was trying to create a custom model, based on the vanilla Triarii model to which I added a different shield. Everything went fine until I started a custom battle and these weird glitches showed up:

    As far as I know, all vertices have been linked to their proper bones. When I imported the RTW animations into 3ds max, the model behaved perfectly fine (I've tried several animations).

    Has anyone experienced this bug before?

  2. #2

    Default Re: Custom model glitch

    Fixed. I started from scratch, and it appears to be working correctly now. I guess I must've missed some vertices after all.


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