frogbeastegg's TWS2 guide....it's here!
Come to the Throne Room to play multiplayer hotseat campaigns and RPGs in M2TW.
Are the problems with Rust the kind of thing that a well-moderated server could solve? As in... if I hosted one specifically for interested Orgahs, would that provide a better gameplay experience?
From what I have understood besides the fact that some people are using loopholes in the game to cheat, at the moment the gameplay consists of large groups monopolizing the resources and mugging anyone who encroaches on their land.
Don't get me wrong the concept of the game is amazing, it's just that since the game is early in the development there are a few problems that need to be ironed out, which is natural. Specially since IIRC they're a company of less than a dozen people and they have their hands full trying to cope with the overwhelming response.
Personally I intend to wait and watch how successful they are in handling the cheating problem before I try it.
The horizon is nothing save the limit of our sight.
DayZ has more in terms of surrender mechanics and such, but Rust does have that more 'craft them up' element.
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Days since the Apocalypse began
"We are living in space-age times but there's too many of us thinking with stone-age minds" | How to spot a Humanist
"Men of Quality do not fear Equality." | "Belief doesn't change facts. Facts, if you are reasonable, should change your beliefs."
Raj, I wish that you wouldn't. The lawlessness is incredible and, coupled with the early build makes for a really intense experience. I have lost everything countless times is absolutely infuriating attacks on basic decency. I have sheriffed, outlawed, used cunning and attempted to set up a marketplace, only to be blown up and have my based ruined beyond repair.
"That rifle hanging on the wall of the working-class flat or labourer's cottage is the symbol of democracy. It is our job to see that it stays there."
-Eric "George Orwell" Blair
"If the policy of the government, upon vital questions affecting the whole people, is to be irrevocably fixed by decisions of the Supreme Court...the people will have ceased to be their own rulers, having to that extent practically resigned the government into the hands of that eminent tribunal."
(Lincoln's First Inaugural Address, 1861).
ΜΟΛΩΝ ΛΑΒΕ
The experience really varies. You need to hide - people who build in open fields are begging to be destroyed. Live like a squirrel, frantically harvesting and building all over the map, just in case you are demolished. Find your own way. It is a blank sandbox which encourages illicit action and/or teamwork.
"That rifle hanging on the wall of the working-class flat or labourer's cottage is the symbol of democracy. It is our job to see that it stays there."
-Eric "George Orwell" Blair
"If the policy of the government, upon vital questions affecting the whole people, is to be irrevocably fixed by decisions of the Supreme Court...the people will have ceased to be their own rulers, having to that extent practically resigned the government into the hands of that eminent tribunal."
(Lincoln's First Inaugural Address, 1861).
ΜΟΛΩΝ ΛΑΒΕ
Or as I described earlier, it's a psychology experiment run by a major university masquerading as a game and all the players mere lab rats tested to see how many times they can be shocked repeatedly and still come back for the cheese. <Insert picture here of Homer repeatedly reaching for a beer and getting shocked>
That you call games in beta games at all is laughable enough, which is probably the first sure sign of gullibility, but that you then pick games like this and DayZ to admire and even go so far as to hand money to the developers for, well, honestly, it's just priceless to witness.
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