Hi @Axalon,
whew, - that´ll be a hard one...so, here we go:
In the "hands" of AI, it´s rather rare the Norse become a really big threat. Having played English and Russians, both an aim for the Norse under certain circumstances (if I´m not careful, they take for example Ireland or Scotland before me, or coming through Prussia into Lith country and EXPLODE), it was rather easy to keep them down. There were, of course, those rare situations when I was occupied in other regions (especially as English) that they took quite a bite of the cake. But this wasn´t a regularly upcoming situation, so my personal opinion is that in the hands of AI the Norse are still quite "hard" to achieve something. On the other side, you´re quite right about this in hands of player. If one knows how to handle their strengthes and weaknesses, they could even be counted "fairly easy". So overall truth lies somewhere in the middle. I hope it´s making sort of sense what I try to say....the Norse will be lowered to standard as well. I have previously overestimated the actual challenge of the Norse. Thinking that their weaknesses would make a bigger impact on the game, as it turns out it did not, and so I’ll have changed that challenge-assessment because of the fact.
Can´t talk about Italians, but the English....well, still without setting them to 40men units (after having seen how effective they are I´ll set them back to 20), those ScottishNobles and especially those EnglishKnights are quite a treat, even against those FeudalKnights the French spam out so happily. If it comes to "cavalry melee", I myself do prefer mounted swords to mounted lances - they are, in my experience, more effective in the long run. Will have to play some 1:1 battles to confirm on a not-teched-up base, but with my completely built-up units it works....England and Italy are essentially lacking in cavalry-options
Sorry, Axalon, can´t follow you here. Keeping the ball low on expansion myself, with GA it´s quite frustrating to see the Byz/HRE/Saracenes/Moors (or, having had that once only, the ARAGONESE), owning a third or half or even more of the map. Playing deliberately with only a few provinces it can become really hard to cope with something like that. And if the AI doesn´t behave stupid, loosing all the won advantages to rebellion (what, pity enough, happens too often), I myself don´t stand a chance to regain control or priority. I had situations when the AI used it´s wealth to really consolidate their provinces to such an extend they became so big this -i´m not sure about exact percentage- 60% penalty struck and they collapsed in internal rebellion. If that wouldn´t have happened, I never would have won the game. btw, is there any chance to take out this for only the AI? Would love to see a game lost to superiour power without sure collaps from a certain point on...Glorious Achievements don’t have that kind of demand/pressure on the player, only that he/she manages to gather more points then the AI – which is typically easier to do then to fight and maintain a massive empire
That´s it for today,
I wish you well, greetings daigaku
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