Link is here at Get Games. I actually used this site to pre-order so its pretty cheap now I would say, and very well worth it now for this price.
Link is here at Get Games. I actually used this site to pre-order so its pretty cheap now I would say, and very well worth it now for this price.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Bargain bin already?
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
Are you surprised?
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Me? Of course not.
But then again, I was "one of those guys" who was very critical of CA and the game itself before release based on the previews. Many called me out for it...
I'd like to say that $26.97 is a good deal for this game. But it isn't. You're better off spending $7.48 (http://www.amazon.com/Rome-Total-War-PC/dp/B0002MPT6Q) on RTWI and loading up the RS2 mod. It is much better. Rome II is to Rome I, what Diablo 3 is to Diablo 2. Rome II and Diablo 3 are the most disappointing games I've ever played. They aren't terrible games alone, but when compared to their predecessors, and to their potential, they fall so short.
CA needs to not just fix the bugs in RTWII, they need to fix many of the game design decisions.
Last edited by fallen851; 03-01-2014 at 18:20.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
Agreed, and as the most recent DLC has shown, they dont really give aabout their fans.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
To be fair, the new lead dev has improved D3 a great deal. The most recent patch (2.1) seems great, and the expansion also seems awesome. The snakes DLC? Not so much.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
See for yourself...
Basically they added 7 new units for the low, low price of $2.99!
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
Meh... it's cheap enough that hordes of people probably don't care. It's kind of taking spoonfeeding to the next level though. It's probably more of an IV feeding by now.
Lets play Divide et Impera, Ptolemy Campaign. Link to full playlist down below!
https://youtube.com/playlist?list=PL...2oIDsmGrPrKpzM
I honestly have not launched the game in a month. The last time I played, I played for 30 minutes before thinking meh. I finished one campaign so far, which was the first one I started. I started a few others but restarted each time they came out with a new patch until I thought fuck this, I know how it goes.. I really don't need to play the game.
I think it's been the last TW game I bothered with.
*goes to play some M2*
I don't think Rome II is a bad Total War game as it is now, but the business practices of CA/Sega are making me more and more disenchanted with their franchise. This "let's milk the gamers for every last dime they have" approach is getting on my nerves. I know they didn't pioneer the DLC thing and that everyone else is doing it, but it doesn't excuse bad practices.
Launching a Snakes in A Pot DLC before fixing the roster for Sparta? Before they make different tiers of units viable instead of obsolete when the best ones come along? Before they fix the politics and civil war mechanics (18 starving stacks of civil war troops...)? Before they add factions like Thrace, Dacia and Numidia? Before they give us the family tree we wanted? Before giving us full, fleshed out skill trees for generals and agents instead of making us guess/remember which skills to take to get the desired effect? Before fixing the stances so something other than forced march is actually practically useful? Before fixing the PO issues for the barbarian factions and making raiding/looting a viable alternative to actual conquest?
I'm not saying I will stop playing Rome II, but I haven't had the time to do it in the past months. Civilization 5, Thief, patch 2.1 + RoS for Diablo 3, Dota 2 and not ot mention a plethora of other games are on my plate and frankly, Rome II just can't compete for my limited time.
Sure, if it had actual real hotseat mode like Medieval 2 I'd play it a lot more since we'd be running hotseat games, but this is also a part of the new business strategy for CA/Sega, along with disallowing real total conversion mods.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
I don't think we will see anything of what you mention. Perhaps in Rome 3...
I guess I'm in the opposite boat. Frankly, I don't care at all about the DLC's. None of them are necessary, and people can buy them if they want them. I do believe most of them are a waste of money, but if I was interested in the game I'd probably buy the other faction packs, unless the unlock all factions mod gives me the same experience.
What bothers me is the quality of the game. It is just a huge step backwards from Shogun 2 or even Rome I. All of those things you mentioned (the family tree, the broken civil war and political system... ect) plus a few other details (unit collision, army recruitment, naval battles, same old complaints everyone has...) really just ruin the game for me and they have no intention of fixing them, because that is how they intended them to be. The people who made Rome II simply weren't interested in making a quality game.
I doubted very much after the game was released, and was ridiculed for on this forum, the belief that CA was actually going to fix the problems and improve the game. Remember the promise of weekly patches? Yeah, that literally lasted a week. We are on what, patch 9? The game has been out for 26 weeks, half a year. We haven't seen 26 patches, one per week. I shouldn't have to say that unless you know you'll be releasing a weekly patch, then don't say you will. But CA is just a totally incompetent group of people, unable to come close to fulfilling any kind of promise. I am a very prideful person and take pride in my work and I would ashamed of myself if I worked for CA. I couldn't work there.
But I guess it comes full circle, because their lack of interest in making a quality game might be aligned with the business practices of CA, so maybe we are in the same boat.
Last edited by fallen851; 03-05-2014 at 16:31.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
The one patch a week seemed to last for about 3 weeks-a month.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
All sins will be forgiven w/ the release of Warhammer. No longer held back by the requirement of any semblance in reality CA will be free to soar to new heights.
Couple that with Colonial Marines, oops, I meant to say Alien Isolation, an FPS by a dev team w/ exactly zero experience in making FPS where you wander around dark hall ways with no weapons (oh, please, sign me up that's just wtf I want to do is wander around a ship with no weapons and an alien on board), and I think it's safe to say we're all in for treat from our friends across the pond (assuming you are reading this from the States as I am).
The one patch per week promise was "until the issues are fixed". They fixed the worst ones pretty early on - zombie faces, pink skies etc. From then on it's balance patches, AI and so on. They warned us that testing CAI patches took a lot of time because they had to play multiple 250+ turn campaigns to make sure the changes took effect. So they didn't lie to us and I don't think it's realistic to expect patches that improve CAI every week. The AI did get better and most issues are indeed fixed. They need a lot more work on balancing though - gatling gun slingers, pathfinding, siege battles etc.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
In the balance dept you can add agents.
In the needs to be reworked so it's remotely meaningful and worth even opening the menu to look at you can put politics.
Come on guys. Take off the rose tinted glasses.
Patch 1 - 6 September 2013
Patch 2 - 17 September 2013
Patch 3 - 1 October 2013
Their promise was broken before they released Patch 2. Surprise! And Patch 3 wasn't one week from Patch 2 either. Just a lot of fail. Now, you might call me a stickler, but I wasn't the one who said they'd release a patch a week.
They did.
Sources:
Total War: Rome 2 weekly patches start this Friday
by Steve Watts, Sep 04, 2013 2:00pm PDT
http://www.shacknews.com/article/809...-coming-friday
Total War ROME II: Patch Notes
http://wiki.totalwar.com/w/Total_War...I:_Patch_Notes
Last edited by fallen851; 03-07-2014 at 08:55.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
Well you are right about that. Still, I'd take semi-weekly patches which improve content than 2 months of quiet and a gimmick, historically inaccurate DLC.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
The problem with the 1 patch a week or whatever you wanna call it was, personally, for me.. I was done with the game before patch 5. It was released in a crap state and I made the mistake of playing it in a crap state and restarting every time they released a new patch and yeah... by the time I had restarted a campaign for the fourth or fifth time, I could not be bothered anymore.
I feel like I have absolutely nothing positive to say about this game and I am certainly not buying any DLCs. The only thing I threw more money at was the blood thingy because.. well.. because it looks good. There is a positive thing. The game mostly looks good.
Last edited by Myth; 03-08-2014 at 13:19. Reason: language
To be honest, I'd start a new campaign when another major content update comes along. Too much to play now anyway, especially since I also started playing Hearthstone.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
I dont play anymore since I simply do not have the time to play anymore, at least not for any substantial time anyways. I have maybe an hour a week of time to play video games with work and all my other responsibilities and R2 is simply not on my "to-play" list right now.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
And anyone quite frankly could make the case they have better ways to spend their time.
/rolls eyes
Sadly, this right here pretty much sums up why I continue to put (too much) time into this game. The overwhelming desire to have updated graphics in the RomeTW setting. I also strictly play mods like DeI and others that make the game several orders of magnitude better and have been modding myself in order to improve the balance even further. These things make the game quite enjoyable at times... but also incredibly frustrating when you continuously run into the problems that still plague it, cuz it only reminds you of just how badly CA handled the execution of this game and exposes the weaknesses of the outdated Warscape engine. It's just pitiful when you think about what this game could've been.
I'm with Fallen851 in the regards that I take personal pride in my work, and full responsibility for delivering anything less than expected to my clients. My professional reputation depends on it, no excuses. The devs at CA should think about this; how often will opportunities to be involved in a game of this scale and potential come along for all involved? They should make the most of it and create something really memorable. Rome 2 will most likely only be remembered for its failures rather than its successes.
Unfortunately poor execution in the games industry happens all too frequently these days.
I like DeI but the AI can't do anything with it which makes it boring. Have they been able to do anything with the dev kit yet?
What is really sad, is that this forum is pretty much dead. This was the "positive forum" toward RTW II too while the TWC was the "negative forum."
The silence is deafening.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
This entire forum is pretty much a ghost town, not just this subforum. Very few active subforums in general.
I still think its an overall good game. Not great, but still good, though there isnt much to say about it anymore. CA isnt really helping either with a lack of any info about anything.
Last edited by Hooahguy; 03-10-2014 at 04:09.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
That pretty much sums my thoughts up as well. One thing I'd add is that with the lack of single player immersion and the lack of MP competitiveness (hotseats) there really isn't much to brag about, talk about or discuss about really.
Medieval 2 is 8 years old and It delivers the fundamentally best strategic and tactical experience for me. It allows me to plan strategy wise on the campaign map, to win or lose battles due to my ability as a field general in the tactical battles and it allows me to play versus cunning human players. No amount of graphics can compensate the lack of the option to pit myself versus the likes of SivlerShield, LooseCanon1 and Nightbringer! Versus the AI you know you can relax. You know you can get away with playing greedy. Versus humans every move must be calculated.
If Rome II had proper mod support and hotseats it would have surpassed all previous TW games, because the community would flourish around it. We would have a TW Renaissance. Just look at how successful the TWC is, and that basically revolves around M2TW mods - in particular, Stainless Steel, Third Age, Broken Crescent, KGCM and Darthmod (and some upcoming new ones like Westeros)
Imagine the influx of players if we had a mod on the level of Stainless Steel for Rome II. Med 2 is far from perfect in its vanilla state, but Kingdoms + a quality mod make it excellent. Imagine the epic hotseats, RPGs and team battles that could be had with a simple hotseat option. Who wouldn't like to test his mettle against fellow forum generals? To march his armies across the lands of that moderator who has been getting on his nerves?Yeah.
I'd honestly pay 20 euro for a hotseat patch. But CA should release one with a gift of a free DLC just to get people to play Rome II again. A hotseat option + full mod support will make Rome II live for at least 15 years.
If I had the say, I'd have the team whip up an Athens/Sparta content patch, blast away with ads and paid articles and cash in on 300: Rise of an Empire's marketing, and give it for free. I'd include a hotseat function in that patch and get people to try it out by implementing it as a multiplayer platform with LAN support (but also PBM save file swapping).
This game has potential, and with a couple weeks worth of work it can quickly become a major factor in strategy gaming for 2014. But the people at the top are simply too dense, too focused on excel spreadsheets with numbers. Herp-derp sell snaks in pots for 3 euro, maek money!
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
I was with you up until "Herp-derp sell snaks in pots for 3 euro, maek money!", which, I must confess, sold me 100% on the CA-logic of things, if only from the spout of milk that is currently decorating my keyboard.
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