Quote Originally Posted by [b
Quote[/b] (Cid @ Nov. 12 2002,09:42)]The following would be enough for me-
1\ A way to cultivate and retain allies especially natural allies.

2\More diplomatic interaction between factions,
ie sending funds, joint attacks,
being able to pass through allied territory unmolested without Crusading etc.

3\Certain events such as a Muslim invasion that would increase the probability of Christian factions putting aside their squabbles and banding together.
The same would go for Muslims.
There is no way that Western Europe would have allowed the Turks for example to overun Christendom without drawing a line somewhere.
All good points except passing through allied territory,
not too sure if i would like that one,

perhaps if you paid a fee of passage and were forbidden to attack the player while your army was passing through?

This fee would depend on how long you had been allies, and wether or not you could be trusted,

I think IF you were passing through perhaps the same rate of loss due to desertion as if your army was a crusade army?
Makes "passing through" possible, but expensive in cash and men...

unsure of how awkward that would be to code though - i can imagine more bugs creeping in...