Quote Originally Posted by Kull View Post
One of the EB2 playtesters is using Steam, so far successfully, so we haven't forgotten you! And bovi worked a project to go in and reduce the file name lengths on the unti textures that seemed to be the source of the problem, and we haven't seen the CTD since. So that will help too. No bandwidth to go back and redo EB1 unfortunately - it's a massive job and we can't lose focus on EB2.
If i wanted to fix some CTD's in EB1 what file would i have to got to? Would going to D\RTW\EB\Data\models_unit and simply shortening some overly long names work or would i have to change something else as well?

Also My Siege CTD happens in the capital of the Arverni in spring, do they have mediteranean climate?