just saying the team as to protect itself so they can´t do stunts oficially

nothing against individuals saying how great the mod is and telling it to everyone

what you proposed includes a "paper trail" that can be in the end traced back into the team making them liable if sega feels either threatned or hurt by the mod or the actions of those associted with the mod
gosh the amount of flames that several team members had to put down when rtw2 came out and people where bashing it in here the flaming was being made by dudes like me individually but since it was done here (and everywhere but in other places it´s the other teams and moderators responsability) we risked becoming a liability for sega
the eb team can´t be at odd´s with sega cause without the game engine and their permission the mod dies if they decide to target us specifically (it would be possible to acuse descrimination but then sega could just close down all the mods ... ) even if we cater to many of the discontenpt with rtw2 the eb team will never side with them at the useless sega bashing

also the team wouldn´t just be resposable for the intended consequences it would also be responsable for the unintended consequences (i can think of hundreads of unintended consequences where sega could acuse the modding comunity in general and the eb in particular of damaging their image including the ludicrous example of sega bought a designer suit but they coudln´t get laid in it and then eb comes along and looks far better in it sega feels depreciated cause it´s his suit even if eb looks better in it ) and thats just one of the most inocent one´s where human behaviour and feelings get hurt ...

as for money sega makes 100 times more money on their future rome3 or in a dlc that they will ever make on mtw2 plus the expansion pack for kingdoms so if you look it at it from an economical marketing point of view extending the products lifespan particulary with something more appealing and with better quality undercuts your profits on your new products thats why they created dlc in the 1st place to have a steady source of income instead of always being dependent on if a game is a sucess or not

12 people have explained it to me far better then i can ever explain 3 of them in these forums on how the gaming industry works and another one was one of the original creaters of the tw series in an interview i found the link to on these chanels mods are great if you have 1 single product but they suck big time if you have loads of the new products to launch cause people get stuck in the old products and won´t pay the overpriced new games instead they´ll wait a year or two and get it at a discount on steam

you know the diference beteween going for the 60 euros and 5 euro games you find in worten
and by the way peniche is a sucky example Portimão is a far better example and one i can relate