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Thread: Unlocking hardcoded limits in RTW through memory editing

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    Default Re: Unlocking hardcoded limits in RTW through memory editing

    there wouldn´t have been much of a diference what eb needed was to mod the .exe to make diplomacy work better and the ai have the inteligent part of its name not just the artificial one

    also the conection beteween the diplomatic strategic and batlefield ai to sync them up probably can´t be adressed here so you´ll keep getting those stupid ceasefire deals and then they attack you with just 1 single unit against a 20 stack garrisoned city forcing you to destroy them ...

    i bet it´s nice for a few mods and eb can probably benefit from the finds but it won´t benefit much i mean having 500 spies/diplomats/assassins should be more then enough even for the most talkative doublefaced sadist asshole of a player
    Last edited by moonburn; 05-20-2014 at 18:25.

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