Quote Originally Posted by clone View Post
thanks i suppose. you dont thing that this https://forums.totalwar.org/vb/showt...-breakthrought can correct it?
sorry for double posting but for some reason i cant edit my post
what about if instead of having one market changing based on culture(greek,roman,....
market) you have many different building of the same fuction(and maybe the same building tree) buildable by all factions (greek market,roman market) and who is going to build what is affected by hidden resources. if this cant be done to all factios because of limits if this memory breakthrough gives another 150 buildings you can give them only to one faction,the one that player has. all factions are going to their regular buildings but players faction will have + 150.then create a dos like lancher (like The Sicilian Vespers has to choose between ages) that will copy-paste the nessecary files to "transfer" this to other factions to play

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Quote Originally Posted by clone View Post
thanks i suppose. you dont thing that this https://forums.totalwar.org/vb/showt...-breakthrought can correct it?
sorry for double posting but for some reason i cant edit my post
what about if instead of having one market changing based on culture(greek,roman,....
market) you have many different building of the same fuction(and maybe the same building tree) buildable by all factions (greek market,roman market) and who is going to build what is affected by hidden resources. if this cant be done to all factios because of limits if this memory breakthrough gives another 150 buildings you can give them only to one faction,the one that player has. all factions are going to their regular buildings but players faction will have + 150.then create a dos like lancher (like The Sicilian Vespers has to choose between ages) that will copy-paste the nessecary files to "transfer" this to other factions to play