i have a question and two ideas.
first can you build buildings in a city either throught events or using the guild system?
eb was breathtaking but had a limitation that every total war game has. you conquer a town,you make the city a client city and you cant build their own buildings.that makes cities life less and if the city you captured was undeveloped(have few buildings) this is way much more worse
so i have two ideas to correct this
1 make local buildings buildable throught event or guild system. creating a building will cost a lot of money
2 make all buildings not factional but like resource or wonder buildings having hidden resources requirments .
like this greek city that was conquered by roman
Helenic hidden culture+building "light romanization"= greek version of trader for example(agora) (in this option you should be able to build a small amount of roman buildings)
Helenic hidden culture+ "romanization" building = roman version of trader
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