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Thread: [HS] Wars of Conquest

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  1. #1

    Default [HS] Wars of Conquest

    Welcome to the Wars of Conquest

    Download Link - https://mega.co.nz/#!3IF2lQZC!BaNSOl...th2KrFY9lGYkDw

    Players
    Targaryen/Gardener - Duxx
    Martell/Yronwood - Luume
    Bolton/Stark - TheBlackWolf
    Arryn - Silenced Ape
    Hoare - DrMac

    Admin - Me
    Co-Admin - BurningPhoenixGames

    Rules:
    • Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub
    • 3 strike rule when it comes to a player being late. If your late 3 times with no warning, word or reason then you'll be replaced.
    • Destroying buildings is not allowed if the settlement is under siege or a far superior army is one turn away from the settlement.
    • 3 forts a region/player and forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
    • No assassinations
    • No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
    • No sailing from a blockaded port without first defeating the blockading ships, it is illegal to burn down ports in order to get around this rule.
    • Armies must not be hidden in ships inside of ports.
    • No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
    • Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
    • Settlements gifted should disband all units save one. No gifting regions in a war zone ( bordering faction at war with, or under threat )
    • Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'. Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
    • Heroic victories are banned
    • No watchtower spam to prevent forting, admin will be the one to decide if it is or not so dont risk it.
    • The recruitment of siege equipment and their use is strictly prohibited.
    • No bribing the Diplomats on Diplomat Island (An Island in-between The Stormlands & Dorne) this rule is more common courtesy than anything and would gain you nothing in it's braking.
    • If someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid immediately. This goes for any loopholes a player may find, if you believe an action to be unlawful/possibly against the rules, consider it an illegal move and contact an Admin before making the move.
    Last edited by SoulGamesInc; 06-18-2014 at 15:30.

    Members thankful for this post (3):



  2. #2

    Default Re: [HS] Wars of Conquest

    Here I am amigo!
    LOL at the new rep system :P
    WE CAN HAVE THANKSGIVING EVERY DAY OF THE YEAR!!!

  3. #3

    Default Re: [HS] Wars of Conquest

    http://www.mediafire.com/download/r8...ardener_23.zip

    Subbed, sorry for the delay! Gardener up!

  4. #4

    Default Re: [HS] Wars of Conquest


  5. #5

    Default Re: [HS] Wars of Conquest

    Hodor

    "You have dragons, lets see them try to stop you" - SoulGamesInc

  6. #6

    Default Re: [HS] Wars of Conquest

    Soul has kindly advertised some open positions so we will hopefully get rolling again soon :)

  7. #7

    Default Re: [HS] Wars of Conquest

    Confusion!


    Sent from my iPhone using Tapatalk

  8. #8

    Default Re: [HS] Wars of Conquest

    It is kinda stupid, I should have changed my name when I moved over here.

    If you want to i can change it now, there is a lot that don't notify the right person.

  9. #9

    Default Re: [HS] Wars of Conquest

    If you could do that it would really help.

    "You have dragons, lets see them try to stop you" - SoulGamesInc

  10. #10

    Default Re: [HS] Wars of Conquest

    Arryn up

    WoC_Arryn_23.rar

  11. #11

    Default Re: [HS] Wars of Conquest

    Martell/Yronwood if its open please and is this just vanilla westros or does it have a submod
    Last edited by Noremac; 06-21-2014 at 00:17.

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