Results 1 to 30 of 80

Thread: [HS] Age of Conquest

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default [HS] Age of Conquest

    Age of Conquest



    This will be a hot seat using the great submod, War of Conquest by SoulGamesInc.

    Young/Middlebloods only.

    We are officially running!

    Admin: SoulGamesInc
    Co-Admin: BurningPhoenixGames



    Factions in Turn Order
    King Aegon Targaryen of House Targaryen - Silenced Ape
    Lord Edmyn Tully of House Tully - Emrys
    King Torrhen Stark of Houses Stark - Irishviking5
    King Kyle Bolton of House Bolton - Black-wolf
    King Ronnel Arryn of House Arryn - Stannis the Mannis
    King Argilac Durrendon of the Stormkings -Fergus Payne
    Princess Mariya Martell of House Martell - Nymeria
    King Mern Gardener IX of House Gardener - Axis Sunsoar
    King Lucimore Harlaw of House Harlaw - Mhaedros
    King Loren Lannister I of House Lannister - Luume

    Rules:
    - Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub- Destroying buildings is not allowed if the settlement is under siege or a far superior is one turn away from the settlement. All other times it is legal.
    - No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
    - Using a princess to steal a general is illegal, unless there is a chance of success greater than 35%.
    - No sailing from a blockaded port without first defeating the blockading ships,
    - Armies must not be hidden in ships inside of ports.
    - Forts are limited to 3 per region, to avoid spamming (4 units per fort minimum).
    - No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
    - Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
    - Settlements gifted should disband all units save one. No gifting regions in a war zone ( bordering faction at war with, or under threat )
    - Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Gardener defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'.
    - Heroic victories are banned
    - No bribing diplomats on diplomat island to the Northeast of Dorne.

    RP is encouraged but not required, good luck to everybody and may the best man win!
    Last edited by SoulGamesInc; 06-13-2014 at 12:52.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO