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Thread: [HS] The Golden Company

  1. #1

    Default [HS] The Golden Company




    O wonder!
    How many goodly creatures are there here!
    How beauteous mankind is! O brave new world,
    That has such people in't


    We have waged war for years, golden skulls mark our banners and we have finally arrived in a new home. We are legion, we are powerful and we shall continue to wage war! This is a new beginning for us chaps, but war... war never changes. Gentlemen, gather your arms, let us shed blood together once more!

    We shall use the Youngbloods submod http://www.mediafire.com/download/gd...oungbloods.rar


    House Lannister of Casterley Rock: Reborn

    House Tyrell of Highgarden: Myth

    House Stark of Winterfell: Luume

    House Arryn of the Eyrie: Dr Mac

    House Greyjoy of Pyke: joerock22

    House Baratheon of Storm's End: Neurion

    House Baratheon of King's Landing: Nightbringer

    House Baratheon of Dragonstone: Drake123

    House Tully of Riverrun: Riverknight

    House Martell of Sunspear: complete noob:(

    Admin: ProtoKyzer


    Rules


    Spoiler Alert, click show to read: 
    1) Turns to be completed within 24 hours of being notified

    2) Break any rule, abuse any bug and you will be punished. If you are unsure of something pm me or the admin.

    3) 2 forts per region per player with a minimum of 4 units per fort.

    4) Ships within a blockaded port are not allowed to move out without first defeating the blockade.

    5) When you upload a turn you must send a pm or vm to the next player.

    6) Ships in a port can not be used to hide armies. Armies that are defeated and withdraw to ships do not count as long as they are moved out at the earliest opertunity while still complying with rule 8.

    7) Pictures must be taken of all player vs player battles showing the odds and the outcome. Army composition and the flags of any units involved must not be edited.

    8) Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn. This is to make it fair for people who are defeated by players that come before them in the turn list.

    9) Heroic victories are banned, anyone who gets one must keep reloading until they get a different result.

    10) Players can not sally forth from a city or forts with the intention of losing. This includes using this to draw an army into a city and attack
    surrounding units.

    11)There is a 1 turn peace- This includes not being able to build a fort in enemy territory

    12) You can not use princesses to steal enemy generals.

    13) Gifted settlements must disband all but one unit.

    14) No assassinations allowed (You're safe from my shadow babies! xD)

    13) No building destruction if settlement is at risk of being captured.
    Last edited by Dr Mac; 06-22-2014 at 23:36.

  2. #2
    Norse Uikikr Member Mithridate's Avatar
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    Default Re: [HS] The Golden Company

    I request that @Myth and @Nightbringer are given a chance to join this and preferably first pick of factions.

    So If we could all wait with joining until they have decided and picked?

  3. #3

    Default Re: [HS] The Golden Company

    I don't mind if you want to honor Mithridate's request, but I'd like to put my name down for a spot. My factions in order of preference are: Tyrell, Greyjoy, Stannis.

  4. #4

    Default Re: [HS] The Golden Company

    Quote Originally Posted by joerock22 View Post
    I don't mind if you want to honor Mithridate's request, but I'd like to put my name down for a spot. My factions in order of preference are: Tyrell, Greyjoy, Stannis.
    We shall await @Myth and @Nightbringer first :) But Stannis is taken. You will ofc get 1st priority if your choices remain :)

  5. #5
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [HS] The Golden Company

    Hmm, I'd like to take a look at them but the version of the mod that I have might be outdated. I see the generic M2TW special units and names like "house Joffrey"

    I also lack the submod required. Which is the latest version of the mod?

    For now I'd say House Tyrell.
    Last edited by Myth; 05-29-2014 at 23:53.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #6

    Default Re: [HS] The Golden Company

    Stark or Tyrell please!

  7. #7

    Default Re: [HS] The Golden Company

    If one of the new bloods doesn't want them I shall like either the Martells' or Greyjoys'.


    Sent from my iPod touch using Tapatalk

  8. #8

    Default Re: [HS] The Golden Company

    I'll take Greyjoy unless Nightbringer wants it etc.

  9. #9

    Default Re: [HS] The Golden Company

    Martell. In for a snooze fest :P

    Unless of course Myth or Nightbringer want them. But I doubt they do. Rather boring.
    Last edited by complete noob:(; 05-30-2014 at 02:48.

  10. #10

    Default Re: [HS] The Golden Company

    I'll sail to Dorne and we can have a 1v1. :P

  11. #11

    Default Re: [HS] The Golden Company

    Quote Originally Posted by SoulGamesInc View Post
    I'll sail to Dorne and we can have a 1v1. :P
    How bout you don't?

    Last time I was Martell and some ironborn decided to visit, it was miserable. Too much mobility vs my soldiers struggling to march through desert.

  12. #12

    Default Re: [HS] The Golden Company

    Quote Originally Posted by Myth View Post
    Hmm, I'd like to take a look at them but the version of the mod that I have might be outdated. I see the generic M2TW special units and names like "house Joffrey"

    I also lack the submod required. Which is the latest version of the mod?

    For now I'd say House Tyrell.
    I will see if I can upload the submod for you :) I will provide a link in the OP when it's ready :)

  13. #13

    Default Re: [HS] The Golden Company

    The youngbloods files linked in the op are enough you don't need the original westeros mod. Just download the youngblood files and put them in medieval/mods.

  14. #14
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [HS] The Golden Company

    Will do. Should I remove the Westeros mod itself? I doubt there'd be any conflict.

    I have some questions about the game and rules:

    #1: How do we win? By standard GC victory conditions via province conquest?
    #2: This is a free for all and we do our diplomacy as we see fit, right? Is allied victory allowed or not?
    #3: "There is a 1 turn peace- This includes not being able to build a fort in enemy territory" - this means we can't do offensive actions on turn 1 or am I missing something?
    #4: We usually use the @ symbol to ping people instead of sending PMs here. It's a system I asked to be implemented to specifically make hotseats go smootehr.
    #5: I find it that using the .org file uploader is more convenient, as the files stay there forever. If we want to revisit a specific turn it's easier to dig the file out. The only thing you must remember is to archive the save file before uploading it to prevent any corruption.
    #6: Would you guys be interested in starting a hotseat in SS or another mod? We also like playing the Kingdoms expansions around here, It'd be fun to start up a new Britannia or Teutonics game. As far as lead battles is concerned, SS and the Kingdoms expansions all work well with them.
    Last edited by Myth; 05-30-2014 at 10:19.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  15. #15

    Default Re: [HS] The Golden Company

    Quote Originally Posted by Myth View Post
    Will do. Should I remove the Westeros mod itself? I doubt there'd be any conflict.

    I have some questions about the game and rules:

    #1: How do we win? By standard GC victory conditions via province conquest?
    #2: This is a free for all and we do our diplomacy as we see fit, right? Is allied victory allowed or not?
    #3: "There is a 1 turn peace- This includes not being able to build a fort in enemy territory" - this means we can't do offensive actions on turn 1 or am I missing something?
    #4: We usually use the @ symbol to ping people instead of sending PMs here. It's a system I asked to be implemented to specifically make hotseats go smootehr.
    #5: I find it that using the .org file uploader is more convenient, as the files stay there forever. If we want to revisit a specific turn it's easier to dig the file out. The only thing you must remember is to archive the save file before uploading it to prevent any corruption.
    #6: Would you guys be interested in starting a hotseat in SS or another mod? We also like playing the Kingdoms expansions around here, It'd be fun to start up a new Britannia or Teutonics game. As far as lead battles is concerned, SS and the Kingdoms expansions all work well with them.
    No need to remove the westeros mod, but you can do anyways. The youngbloods mod is standalone

    1. The winning faction must either conquer all territories or have all living lords bend the knee to them.
    2. It is a free for all and as with a game of thrones backstabbing may take place (I rarely do it, but it's fun :P). Alliance victories aren't allowed, all remaining lords must declare for one king in the end who will be declared winner.
    3. You can move into enemy territory but in doing so are vulnerable to being attacked on turn 1 (As seen in Tag team HS and others in twc). In summary: You cannot build a fort in enemy territory, nor attack any enemy units in enemy territory. However if any unit enters your land on turn 1 you can attack them :) If you want me to give an example I shall do if it isn't clear enough.
    4. We shall use that then, although these rules have been taken from a twc forum and us twc'ers will need time to adjust :P
    5. It depends on people's preferences, sometimes the uplaoder on twc didn't work for some people
    6. SS wasn't popular on twc (I myself love it though and would be interested in playing some, although I will have to see how much time I have free), lead battles in SS only really works against AI. I wouldn't like to see somebody take a fortress with a stack in with 2 crossbow militia and a GB xD

    Hope that's been helpful ^^ feel free to PM me if you want to know more :)

  16. #16
    Member Member Noah Holmdin's Avatar
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    Default Re: [HS] The Golden Company

    If stark is free and no one else wanna play as them, i would love to try :)

  17. #17

    Default Re: [HS] The Golden Company

    Technically I think I claimed Greyjoy before Soul did. But I won't make a fuss, as long as you give me Joffrey. I've never tried them before, so I'll give it a shot.

  18. #18

    Default Re: [HS] The Golden Company

    Your welcome to take Greyjoy if you want it Joe. There's no other faction i want if you've taken Greyjoy, so i'll drop out of this HS if that's the case.
    Last edited by SoulGamesInc; 05-30-2014 at 20:33.

  19. #19
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: [HS] The Golden Company

    Wow, units are expensive. 5000 gold for some ironborn guard? And considering that we can't upgrade settlements nor build new ports, how do we make money? Do we all go for the gold mines a certain blond haired family owns?
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  20. #20

    Default Re: [HS] The Golden Company

    Ironborn Guard is actually a general, not a unit mate. ;)

  21. #21

    Default Re: [HS] The Golden Company

    Quote Originally Posted by Myth View Post
    Wow, units are expensive. 5000 gold for some ironborn guard? And considering that we can't upgrade settlements nor build new ports, how do we make money? Do we all go for the gold mines a certain blond haired family owns?
    The Ironborn make money by raiding. Sack lannisport, Casterly rock or Oldtown and you never have to worry about cash again. Farming is also lucrative in this mod.

  22. #22

    Default Re: [HS] The Golden Company

    Quote Originally Posted by SoulGamesInc View Post
    Your welcome to take Greyjoy if you want it Joe. There's no other faction i want if you've taken Greyjoy, so i'll drop out of this HS if that's the case.
    I really don't mind taking Joffrey instead.

  23. #23

    Default Re: [HS] The Golden Company

    So long as your fine with it, Greyjoy is the only faction i'm interested in for this HS. :P

  24. #24
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
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    Default Re: [HS] The Golden Company

    I'll go with House Baratheon of King's Landing. Get my Joffrey on!
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
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  25. #25

    Default Re: [HS] The Golden Company

    Guess I'll take House Stark as the other houses I put in for where taken.

  26. #26

    Default Re: [HS] The Golden Company

    People asking for factions that have already been requested won't work :/


    Sent from my iPhone using Tapatalk

  27. #27

    Default Re: [HS] The Golden Company

    I can't get a freakin' break. Nightbringer was one of the guys who had priority. So I'll just bow out of this, since there's obviously no place for me. Have fun, guys.

  28. #28

    Default Re: [HS] The Golden Company

    Here's the current situation...
    Spoiler Alert, click show to read: 
    House Lannister - Emperor of Hell
    House Tyrell - Myth
    House Stark - MrNoahSE
    House Arryn - Dr Mac
    House Greyjoy - SoulGamesInc
    Baratheon of Storm's End -
    Baratheon of King's Landing - Joerock22
    Baratheon of Dragonstone - Mithridate
    House Tully - Riverknight
    House Martell - Completenoob:(

    If Joe wants Greyjoy and Night wants Joffrey, i am willing to sacrifice and play as Renly i guess. ;)
    Last edited by SoulGamesInc; 05-31-2014 at 02:30.

  29. #29

    Default Re: [HS] The Golden Company

    It's up to you. I'm okay with not playing in this one. I'm sure there will be other new hotseats.

  30. #30

    Default Re: [HS] The Golden Company

    Sorry Luume, forgot about your post.

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