Will do. Should I remove the Westeros mod itself? I doubt there'd be any conflict.
I have some questions about the game and rules:
#1: How do we win? By standard GC victory conditions via province conquest?
#2: This is a free for all and we do our diplomacy as we see fit, right? Is allied victory allowed or not?
#3: "There is a 1 turn peace- This includes not being able to build a fort in enemy territory" - this means we can't do offensive actions on turn 1 or am I missing something?
#4: We usually use the @ symbol to ping people instead of sending PMs here. It's a system I asked to be implemented to specifically make hotseats go smootehr.
#5: I find it that using the
.org file uploader is more convenient, as the files stay there forever. If we want to revisit a specific turn it's easier to dig the file out. The only thing you must remember is to archive the save file before uploading it to prevent any corruption.
#6: Would you guys be interested in starting a hotseat in SS or another mod? We also like playing the Kingdoms expansions around here, It'd be fun to start up a new Britannia or Teutonics game. As far as lead battles is concerned, SS and the Kingdoms expansions all work well with them.
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