Hi!
As our TWOW2 will be soon finish, I would like to start new one!
Anyone who read all books is welcome to join!
PLOT
Spoiler Alert, click show to read:
The concept of this submod is very simple, it takes place at the end of A Dance With Dragons rather then A Clash Of Kings! Some factions are extinct (Stark/Tully/Renly) and new ones have taken their place (Bolton/Manderly/Frey/Targaryen). Mighty lords and kings have died (Robb Stark/Balon Greyjoy/Joffrey Baratheon/Renly Baratheon/Tywin Lannister/Edmure Tully) and new ones have taken their place (Roose Bolton/Euron Greyjoy/Tommen Baratheon/Aegon Targaryen/Walder Frey). However the concept of the campaign is the same, all houses fights over the dominion of Westeros! Let the game of thrones begin!
1. You have 24 turns to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
2. It is not allowed to abuse bugs to your or anyones advantage. These are the known bugs:
The naval fort bug: No using ships to bypass a fort or a settlements Zone of Control.
Spam siege bug: Besieging a fort or a settlement with a force far superior in it, in order to either prevent that army from reinforcing or in order to cut down a settlements income is not allowed.
Fort watchtower bug: Constructing watchtowers in order to prevent forting is not allowed. You can construct watchtowers, but you will be asked to replay if it is obvious the reason why the watchtower has been built is to prevent forting
Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions. Attacking an army which the siege reinforcements bug applies to is not allowed
Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.
Garrison disbanding bug: no disbanding a garrison of a settlement to deny your enemy of sacking money
Yoyo armies\forts bug: no attacking an army which the bug has been used on multiple times. You can see when this bug occurs, as the enemy army enters the fort and then
Spoiler Alert, click show to read:
The bug: a defeated army whom CAN fit a fort, enters it, and then leaves it, making it posssible for the enemy to attack again and again until nothing remains of that army .
What is supposed to happen is the defeated army who can fit the fort, enters it and stays there. Making it impossible for the enemy to attack again and again
Why it happens: a retreated army, and you can test it yourself, will never retreat to one of an enemy's ZoC squares. Because of this, when this situation happens (example):
A lannister army is adjacent to a fort. An enemy army (Stark for example) lands on one of the fort's ZoC squares, and then attacks the Lannister army. The lannister army retreats to the nearest safe location, like the AI always does. He attempts to retreat to the fort
He reaches the fort and enters it. But a problem- the retreating army is adjacent to the Stark's army ZoC square. The Lannister army is forced to leave the fort and pops up beside it. This bug happens only in forts, not in towns\castles
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