Age of Conquest
This will be a hot seat using the great submod, War of Conquest by SoulGamesInc.
Young/Middlebloods only.
We are officially running!
Admin: SoulGamesInc
Co-Admin: BurningPhoenixGames
Factions in Turn Order
King Aegon Targaryen of House Targaryen - Silenced Ape
Lord Edmyn Tully of House Tully - Emrys
King Torrhen Stark of Houses Stark - Irishviking5
King Kyle Bolton of House Bolton - Black-wolf
King Ronnel Arryn of House Arryn - Stannis the Mannis
King Argilac Durrendon of the Stormkings -Fergus Payne
Princess Mariya Martell of House Martell - Nymeria
King Mern Gardener IX of House Gardener - Axis Sunsoar
King Lucimore Harlaw of House Harlaw - Mhaedros
King Loren Lannister I of House Lannister - Luume
Rules:
- Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub- Destroying buildings is not allowed if the settlement is under siege or a far superior is one turn away from the settlement. All other times it is legal.
- No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
- Using a princess to steal a general is illegal, unless there is a chance of success greater than 35%.
- No sailing from a blockaded port without first defeating the blockading ships,
- Armies must not be hidden in ships inside of ports.
- Forts are limited to 3 per region, to avoid spamming (4 units per fort minimum).
- No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
- Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
- Settlements gifted should disband all units save one. No gifting regions in a war zone ( bordering faction at war with, or under threat )
- Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Gardener defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'.
- Heroic victories are banned
- No bribing diplomats on diplomat island to the Northeast of Dorne.
RP is encouraged but not required, good luck to everybody and may the best man win!
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