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Thread: [HS/RP] A Song of Quills and Swords (KoRaH)

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  1. #1
    Dancing with Jak Member Defend Your Castle Champion The Forgotten's Avatar
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    May 2014
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    Default [HS/RP] A Song of Quills and Swords (KoRaH)

    Factions:

    House Lannister, the Kingdom of the Rock, King Lancel Lannister - bcman3

    House Gardener, the Kingdom of the Reach, King Gyles Gardener - Lord AcidRocker

    House Stark, the Kingdom of the North, King Beron the Halfling - The Guy With No Imagination

    House Arryn, the Kingdom of the Mountain and the Vale King, King Osgood Arryn - Louis XVI

    House Hoare, the Kingdom of the Iron Isles, King Qhored Hoare - Korpskog

    House Durranion, the Kingdom of the Stormlands, Alesander Durranion, Stormking - Badger-dude

    House Bolton, the Kingdom of the Dreadfort, King Domeric Bolton - Kings of Arnor

    House Mudd, the Kingdom of Rivers and Hills, King Tristifer IV - Greyjoy

    House Yronwood, the Kingdom of the Dornish Mountains, Anders Yronwood, Bloodroyal - Kings of Arnor

    House Martell, the Kingdom of Dorne, King Olvar Martell - The Guy With No Imagination

    Admin and Creator- The Forgotten



    Rules:

    1) PM the next player as you post your turn on the thread so the game moves as swiftly as possible.
    If you know you will miss your turn; nominate a sub and provide them with your password. If you miss your turn and haven't nominated a sub, you'll be skipped.
    2) No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
    3) No sailing from a blockaded port without first defeating the blockading ships.
    4) No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
    5) No razing buildings whilst you are under siege.
    6) Minimum of 4 units per fort.
    7) Post pictures of battle odds, and results
    8) Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn - Exception: Reinforcing armies in defense, when based on forts; even if defeated, they don't lose movement points, so player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
    9) Settlements gifted should disband all units save one
    10) No heroic victories unless it can be repeated three consecutive times.
    11) Np stealing generals with Princesses if the chance rate is under 35%.
    Sorry for the delay in posting this, I completely forgot at first and then this entire week I was camping. Continue if you please, but please PM me if the hotseat is on hold. I rarely visit either forum for hotseating anymore so I am going to miss stuff in the thread 99% of the time.
    Last edited by The Forgotten; 06-08-2014 at 09:04.

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