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Thread: Restless crowns: forging empires [Late era -Skip a few]

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  1. #11
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I want to remind everyone that admin action is preferably called for in a PM. This is the best way to avoid drama. And I don't want drama on these forums.

    Invicta, you can't threaten with admin actions because I and Nightbringer will decide if any actions at all are necessary. In this situation I see no apparent rule breaking. yuonyuon played a dirty diplomatic game and came on top. It's up to you and the rest of the players to make of it what you will and take actions in game.

    He also seems to know you and he played the honour/integrity card, knowing you would accept the nap. It seems to me that this NAP was in Castille's best interests. IMO you or whomever else subbed the Moors should have made every effort to crush the Spanish as they are the aggressor. This attack was pretty obvious as they couldn't afford to sit around with all their armies as they didn't have enough income to sustain them.

    I suggest that everyone cools it and continues playing. Backstabs happen, and this is a classic backstab. Also, I think that if a faction has to be subbed for more than 5 consecutive turns it's best to just hand it over to a new player or turn it AI. There is no point in such lengthily periods of subbing.

    If everyone agrees to change a rule (let's say a fine of 1000 x the offending faction's number of settlements if a NAP is broken) then we can change the rule. I am a bit reluctant to issue out retroactive punishment, because this sets a precedent. If a rule is broken 40 turns into a game, then someone will remmber another guy breaking it on turn 5. What are we to do then? IMO a rule is set and has to be followed from then on. If yuonyuon knew he would be fined thousands of gold maybe he wouldn't have attacked. This is a game of calculating risk vs reward.
    Last edited by Myth; 07-17-2014 at 14:10.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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