Results 1 to 30 of 1303

Thread: Restless crowns: forging empires [Late era -Skip a few]

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    @Emproment : did you try to download it a second time?
    Try this
    Last edited by sonnet; 08-31-2014 at 21:12.

  2. #2

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I tried a few times and it said the same thing each time. Weird.

    But the photobucket works fine.

  3. #3
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    france should use this password. I've updated it to give the -5000 financial penalty to the Turks. If any future violations of this rule occur the penalty will increase.
    https://forums.totalwar.org/vb/local...d=279&id=10654
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  4. #4
    Mmmm, Antares is tasty! Senior Member Alien Attack Champion Nightbringer's Avatar
    Join Date
    Jun 2009
    Location
    Your Dreams
    Posts
    2,782

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    @sonnet

    A rule question has come up.
    - No crusade or Jihads abuse. Only the crusade/jihad target is allowed to be attacked.No joining a Crusade or a Jihad to get units or movement points and then leaving the invasion. Once you join in crusade or jihad you MUST go all the way to the crusade or jihads target and attempt to capture it. Armies or forts of the enemy target can be attacked if on the way to the crusade/jihad target (They must really be on your way to the target, and they should represent a real obstacle or threat to the crusade/jihad army . You can't use them for instance, to break a siege on one of your cities)
    Must a crusading army move directly towards its target on every turn, or can it hold its position?
    Moderator of The Throne Room
    “Being a Humanist means trying to behave decently without expectation of rewards or punishment after you are dead.” ― Kurt Vonnegut
    "Education: that which reveals to the wise, and conceals from the stupid, the vast limits of their knowledge." ― Mark Twain
    "Imagination is a quality given a man to compensate him for what he is not, and a sense of humor was provided to console him for what he is." ― Oscar Wilde
    “While money can't buy happiness, it certainly lets you choose your own form of misery.” ― Groucho Marx

  5. #5

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Well, if the admin doesn't know, then who does know?

  6. #6

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    @Nightbringer as far as we used in the past, the Jihad/Crusade army doesn't necessarily need to use all the mov.points to get to the target.\
    It depends on many factors (like waiting for the allies or meet with the allies on some point, taking a longer route if the shortest is not safe, or using only half mov.point to not get in the range of enemy' armies and so on). But if the Jihad/crusade army is used for purposes that are different from the one it's supposed to, then the admin should intervene.
    In the past players used jihad armies to take directly or undirectly (as reinforcements) settlements different from the targets, or to block routes in strategic point in the map, or used them with a defensive purpose (like keeping near its own settlements). Those should not be allowed.

    Generally speaking if the player could have moved the army closer to the target without putting it in danger , then there should be no reason to not move. It's up to admin look at the jihad moves and see if the player didn't move for some reason not related to the jihad/crusade.

    If this is referred to the Moorish Jihad army near Lyon, my opinion is that the Jihad army should and could have moved further (for instance my army- the turkish one- moved forward without being at risk-a spot which could have been reached by the Moors too-, unless there's some big stack hidden nearby) rather than holding the position, last turn as from what I could see he could have moved forward without putting at risk the army itself.

    Maybe you can either fine or move the army to a different location (or a combo of both) if this is a problem fro France. In the past jihad/crusade armies that have been found holding off have been disbanded in some cases.
    Last edited by sonnet; 09-01-2014 at 21:33.

  7. #7

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Emproment View Post
    Well, if the admin doesn't know, then who does know?
    Lets ask the one that made the rules:)))))

  8. #8

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by yuonyuon View Post
    Lets ask the one that made the rules:)))))
    Ah, but look at what Sonnet wrote --> "Blahblahblah admin should decide blahblahblah."

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO