I played my Barcid campaign to military victory last night [my first RTW 2 campaign I actually played to the end]. It was fun for the first 50-75 turns with things hanging in balance. After that: the usual steam-roll.
What kept me engaged was playing and experimenting with Carthaginian mercenary roster, LOL.
In general, despite that mid-game-on steamroll, I have to say, the grand campaign has improved a lot since the release.
Here's a peak at the end-of-campaign map. As you can see there are a few larger AI states (which was unusual around patches 5-7).
As to raiders' pack. I'd buy it only if you want to play with those factions (which can be achieved with mods anyway). All 3 have a challenging start.
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