
Originally Posted by
al Roumi
I think in R2 the system struggles when there aren't many indicators racking up on either side (be it like/dislike), as the AI can be quite complacent. In some cases you might be able to sweaten a deal (the initial one most importantly perhaps - to get the "likes" ratcheting up) with a bribe but it's fair to say that unless you follow the progression of agreements that Slaists mentions, the AI won't be interested.
Starting relationships off seems the hardest part in R2. I'd say it's also rare that erstwhile enemies become friends/allies. Often the easiest way to be start building a friendly relationship with a faction is to have mutual enemies, declaring war (as a diplomatic measure alone!) is always possible: no one can say "no".
I'd say you'll always have factions miles away who are disinterested in you and maybe minor factions with not much to trade too. Generaly, a large AI faction (with trade resources) will be happy to trade once you are friendly enough.
Bookmarks