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Thread: State of the Game

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  1. #38
    Infinite Jest Member easytarget's Avatar
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    Default Re: State of the Game

    Quote Originally Posted by al Roumi View Post
    I think in R2 the system struggles when there aren't many indicators racking up on either side (be it like/dislike), as the AI can be quite complacent. In some cases you might be able to sweaten a deal (the initial one most importantly perhaps - to get the "likes" ratcheting up) with a bribe but it's fair to say that unless you follow the progression of agreements that Slaists mentions, the AI won't be interested.

    Starting relationships off seems the hardest part in R2. I'd say it's also rare that erstwhile enemies become friends/allies. Often the easiest way to be start building a friendly relationship with a faction is to have mutual enemies, declaring war (as a diplomatic measure alone!) is always possible: no one can say "no".

    I'd say you'll always have factions miles away who are disinterested in you and maybe minor factions with not much to trade too. Generaly, a large AI faction (with trade resources) will be happy to trade once you are friendly enough.
    Ok, well, I'll try and just be patient about this, but so far in the campaign this is the pattern I see. Whenever I encounter anyone new the starting position they assume is hostile. And I can't establish trade with them to demonstrate I'm OK, the small or even medium size bribes I offer (I'm not swimming in money here as it's the early part of the campaign) make no difference, they give me their same stupid speeches (which btw I find 100x more annoying than anything I've ever been exposed to a thousand times in a TW game).

    So, I've got a dozen or so people I could carry on diplomacy with and NONE of them will even talk to me. This game mechanic at the point I'm at initially in this campaign is as broken as the politics module I completely ignore with no consequence. At least in S2 the clans started with the assumption initially I should not be immediately hated and I traded with just about everyone I encountered at the outset, then as events advanced I and others showed their true colors and things would unravel with some and strengthen with others.

    I don't get it. If I'm to participate in the game through these systems by making choices, hopefully meaningful ones, I have to be allowed to do something, I can't get these guys to even talk to me.
    Last edited by easytarget; 07-01-2014 at 13:23.

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