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  1. #1
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: State of the Game

    Quote Originally Posted by easytarget View Post
    The only reason I've been talking about it for this long is because Slaisits and SP4 continue to post up remarks cracking me up, seemingly implying they've somehow magically figured diplo out. And the reason that's funny to me is because there's absolutely nothing about diplo or anything else in any TW game that is remotely complex enough to ever suggest it "requires figuring out". haha
    While I'm not at any point claiming to have "figured out" anything magical about TW diplo [or anything TW related], here is my legendary Junia campaign, turn 11, vanilla game, legendary difficulty, patch 13.1.

    Spoiler Alert, click show to read: 




    and this is a few turns later:

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    ;)
    Last edited by Slaists; 07-09-2014 at 05:46.

  2. #2
    Member Member Sp4's Avatar
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    Default Re: State of the Game

    Look what I have somehow done =S I don't think I figured anything out, I just broke it to the point where there are two factions with the same name.

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  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: State of the Game

    Guys the name of this game is Total War. Not Total Hugs.

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    Joking
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  4. #4
    Member Member Sp4's Avatar
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    Default Re: State of the Game

    It didn't last terribly long. Literally 2 turns after I took that screenshot, the Nori decided to declare war on Trapezos, because they'd sent an army all the way through my land there. I was then left with two choices... Throw Nori out of my napfest or support them and declare war on everything that has a name south of where I am currently sitting. I decided to throw the Nori out and sent two armies to take their two regions they owned only because I liberated them some century ago.

    How does this stuff happen. I'm friends, or at least used to be friends with a lot of celtic and gaul tribes (I think they're the same in the game actually, not sure at the moment, you can tell, I hardly ever play them). That was because at some point, after I had taken all of Macedon, Thrace and Hellas (I did most of this through the use of agents and inciting revolts rather than direct declaration of war, which meant that the rest of the Greek world didn't mind that I was taking over Athens and Macedon. Macedon was worn down in a war with the Tylis and the Odrysian Kingdom, so by the time I turned to Thrace, Macedon just lost Pella. Athens sailed over to make war with Bythnia and the Galatians, so I sat there with an army in Sparta and 2 Spies and 4 turns later, Athens fell to a revolt, which I then destroyed and took over the city)

    ...the Suebi declared war on me and they had mopped up most of the little tribes and were sitting in Cisalpina being all grrrrr civilisation. Since I had no interest in actually going that way and conquering Germanic and Celtic Europe, I just marched some armies there, defeated some Germans and liberated every tribe I came across before heading back and letting them have at it again. (This war against the Suebi also gave me pretty good relations with the Averni because they were at war with them too and we sort of attacked them from two directions and met up in Hercynia, where I decided to turn around and go on doing what I actually wanted to do.

    During my whole campaign, I have tried hard to single out enemies, get them to a point where I don't have to declare war on them or when I do, I don't end up being drawn into a war with 7 different allies. The Seleucids are annoying in this regard because they like pretty much everyone I've been at war with since starting to head east. A war with them, I was trying really hard to avoid though I probably should not have because they overran Egypt and are probably sitting there now. I was able to take apart a few of their satrapies without declaring war on the Seleucids directly by dragging them into defensive wars which the overlord for some diplomatically logical and somewhat broken reason doesn't join automatically.

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    I am not playing Rome Total Hugs, I am playing Rome Total Break The AI Where Possible.

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    Last edited by Sp4; 07-09-2014 at 15:06.

  5. #5
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: State of the Game

    More from Rome Total Hugs (Ardiaei, legendary, game version 13.1, vanilla, 260 BC):

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    Last edited by Slaists; 07-10-2014 at 14:05.

  6. #6
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: State of the Game

    Ardiaei, legendary Total Hugs continue (251 BC):

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  7. #7
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: State of the Game

    Yes, most definitely, very unreasonable diplomatic AI... khm... the same, legendary Ardiaei Total Hugs (237 BC):

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    Sarcasm off.
    Last edited by Slaists; 07-12-2014 at 06:18.

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