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Thread: State of the Game

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  1. #1
    Infinite Jest Member easytarget's Avatar
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    Default Re: State of the Game

    Quote Originally Posted by Hooahguy View Post
    It works very well as in you cant simply ignore that aspect of the game. Now, if you manage your spies well you can easily hold off the agent spam from doing too much damage. In my Suebi campaign against Rome they had a lot of spies and I managed to keep them off my back.

    And shame about M2TW, which mods are you running?
    I consider the money I have to spend to deal with the spam impedes the gameplay sufficiently that it hampers the central purpose of a Total War game. I can deal with it, the point remains, it could be easily tweaked such that it was still a factor, only made to be proportionate to the importance it should have as one of many factors you must weigh in managing your campaign. This isn't black and white, I've no idea why this always turns into "it works fine or it doesn't work fine". Well, other than the internet is one big giant pool of stupidity when it comes to the resolution of differing opinions and nearly always resolves down to a simplification of binary results.

    As for MTW2 mods, I had retrofit and SS running on MTW2, there's no option I guess but to go through the hassle of changing directory names when I want to play them. Sigh. The real shocker though, EB1 runs fine on R1 (which was also patched today). Go figure, and thanks for small miracles!

  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: State of the Game

    Fair enough. While I do think that sometimes its absurd, overall its not a deal-breaker for me. I tend to recruit a few spies anyways because of the poison garrison ability which is fantastic.

    Also, if you didnt notice already, theres a new beta patch out that supposedly really helps the siege AI. Havent tried it myself but people seem to like it.
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