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  1. #1
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: State of the Game

    That's rather unfortunate.
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    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Re: State of the Game

    These are the times I'd prefer the choice not to go along with CA and Steam on an update be presented. Some of us were just fine with the way things were when it came to playing decade old games.
    Yet another reason for me to wait for the bargain bin. I hate it when ET phones home without your consent......

    There is no point where I should have more than 50 agents mid-game just because I wasted the money flipping the endless spam sent my way by the AI


    I'm not saying stop agents, I'm saying make the number more rational as it was in Shogun 2, where they made a difference but didn't get ridiculous, this is Total War, spies are supposed to be an aspect of the game, not hijack it.
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  3. #3
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: State of the Game

    One of the big problems is that while there are agent limits, its not an overall agent limit, its a limit for each type. So if you have a limit of 3 of each type, thats still 9 total agents and that is a lot. I think it should be an overall limit, so if you want 3 spies or 2 spies and a champion thats fine, but 9 total agents is kinda crazy.

    That or severely limit their capabilities. Like maybe only spies can assassinate and poison wells, champions can only duel and train your troops, and dignitaries can only change culture and concert enemy agents. Right now they can do a bunch of different things that when you combine them all together its crazy, but when limited its a nice feature.
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  4. #4
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: State of the Game

    Well there were no agent limitations in Rome 1 and Med 2 but they worked just fine.
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  5. #5
    Infinite Jest Member easytarget's Avatar
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    Default Re: State of the Game

    MTW2 can get pretty spammy w/ inquisitors and merchants swarming all over the place. Thing is dealing with them in MTW2 doesn't cost you money, just the time to groom the agents to handle them, same in Shogun 2. I can handle that.

    In Rome 2 I was spending my entire treasury on dealing with this issue sometimes (not all the time), again, I'm not making this out to be a black and white issue. What I'm suggesting is I should never have 3 or 4x my imperium level limit of agents because the AI is sending an endless stream of them at me I have to kill or convert.

    Set a limit to each AI in the campaign, you should no more have an unlimited supply of agent talent than you do armies, everyone complained about single city 3-4 stack armies and that got addressed, but say anything about the same single city joke of a nation sending a dozen agents at you a year and that's just fine. Really? Well how about a small dose of reality is all I'm suggesting. There should be a limit to this resource, make it two dozen. Make it the max you should get when you've maxed imperium times 2. The point is, make it something.

  6. #6
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: State of the Game

    Quote Originally Posted by Myth View Post
    Well there were no agent limitations in Rome 1 and Med 2 but they worked just fine.
    The difference as I recall is that they couldnt do as much. They could assassinate but as I recall they couldnt stop armies in their tracks like they can in R2.
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  7. #7
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: State of the Game

    CA must have done something to tune down the agent spam with the latest patches. I remember having 2-3 times my limit around patch 7 or so, but not with patch 13 (14 still needs to be played). I completed a whole Barcid (they tend to have many enemies due to a global diplo-malus so theoretically should be more subject to agent spam) legendary campaign within patch 13 span and very rarely I had more than 1-2 agents above my limit. Never during this campaign I really encountered the agent spam that I witnessed in the earlier versions.

    Quote Originally Posted by Sp4 View Post
    I can't really play the game anymore. The improved stuttering the patch notes mention really is an improvement for me.. as in there is more of it now, to the point where it happens in every battle that involves more than 10 units lol.
    This must be system related. you should report your issue and specs to the CA. I played numerous large battles last night: no stuttering. I have to test it on a major siege battle though. A friend of mine tested on a gaming laptop: no issues there. Another friend is having issues though.
    Last edited by Slaists; 07-23-2014 at 15:53.

  8. #8
    Member Member Sp4's Avatar
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    Default Re: State of the Game

    Quote Originally Posted by Slaists View Post



    This must be system related. you should report your issue and specs to the CA. I played numerous large battles last night: no stuttering. I have to test it on a major siege battle though. A friend of mine tested on a gaming laptop: no issues there. Another friend is having issues though.
    It's the same thing as before, just worse.

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