I find the biggest problems nowadays are (in order of priority):
1. AI recruitment in mid-to-late game. The AI still insists on having militia armies, period. We see nothing of the full-upgrade full-samurai AI armies we got used to in S2 on very hard/legendary difficulties. I know this has been addressed with some mods, but some vanilla game adjustments in this department would be welcome, at least to S2 standards.
2. AI aggressiveness [lack of it] in mid-to-late game: The AI factions are aggressive enough in the early game but turn into a herd of cowards in mid-to-late game. They literally bend over to avoid any conflict with the player even on highest difficulties. I am currently playing as Suebi on legendary and the AIs turn tail and run on the first sight of my armies. I just completed a very hard Barcid campaign: saw the same. This could be a function of #1 though.
3. Siege AI [both, defending and attacking]: still abysmal, yet with some minor improvements compared to the early versions of the game.
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