How many times have you ever seen an AI-led faction attack an AI-led Roman faction and win? Very, very rare even at odds stacked in favor of the non-Roman faction. I once saw a full stack of Gauls best led by their 10-star faction leader lose to a minor Roman general and a half-stack of Auxillia, Light Auxillia, and a few Cohort I'sDoes the autocalc really give Rome an advantage?I shouldn't state it as fact that auto-calc is skewed towards the Romans, but set up a few custom battles (AI vs AI) against Roman troops and see how many times the Romans lose.....
Shogun I publishing rights are owned by a company called Sold Out Software. Don't know if they are still producing discs for the game. IIRC, CA re-released the game with some sort of Shogun "Gold Edition" but don't quote me on that....
I still prefer it to RTW despite the "Risk-style" campaign map. You have to do far more planning on how to develop your infrastructure (with four seasons, payday only comes in the fall) or you may find yourself out of money. The battles are much, much tougher than RTW, and repelling a multi-stack invasion can take 1 1/2 to 2 hours....real time. It's just epic, at times. You will fight some battles where you absolutely have to win or face extinction. Now if that doesn't add excitement to a game I don't know what will.....The AI is smart and as aggressive as a mad hornet. Most people don't care for it much because unit selection is slim, and the campaign map is 2-D. But oh the tactics involved......
I remember when a year had gone by after the release of RTW, players were coming back to the STW forum and whining because they were getting their asses kicked by the Shogun AI. Things they could get away with in RTW, were not so in STW. Weather actually means something on the battlefield (fighting in dense fog is a blast), and the music tracks by Jeff VanDyke are awesome. If you can find a copy, and get it to run on your rig, it's worth the experience.
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