Yep. Each turn it's buildings first, then units, then bribes depending on what I've got left and what I'm gonna need for future turns. I bribe in the order enemy, cities then rebels. For instance, I'll be hanging on to 25k to bribe Halicarnassus (I don't think it'll cost much more). The idea is to take Sardis (or bribe it if the enemy garrison leaves) - then H. And you're right - I'm making just under 15k per turn - something as Armenia you'd kill for :)
I don't even do that - all the cities I've taken have one. In fact I delete most military buildings I don't need. It's also the reason I'd choose to attack Parthia first as Armenia. I don't want to take Sinope until the AI has built it's military and the population is large enough for a good enslave boost for the usually slow growing early Parthian cities. When I took Sinope in this game I could build cataphracts for instance, and I had a general in the line of four cities from Kotais across to pop boost.
I can build 14 watchtowers for the cost of one armoured elephant say, and there is no running cost. I don't mess around I just build where I am. They're so cheap.
I would but I pretty soon get fed up with that - and I can beat the AI generals anyway.
I keep some cos they're cheap and they're still firing when Persian cavalry have stopped.
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