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  1. #1

    Default Re: These are NOT EB2 bugs (please don't report them)

    And that will still result in sieges just without walls,the Ai will sit there while you can just massacre them.That's not really the same as having field battles.
    Um. No.
    That was about Rome 2 and it is usually what happened for me,the player can easily flank them while the few key areas defended by the AI result in them being surrounded,the fact that most of them are low tierunits that rout extremly fast doesn't help.

    This comes down to game mechanics. There are no army limits here so you can garrison your towns with whatever you want, but you can't in Rome 2 as you have an army limit so you can't garrison every town you have. So there are automatic garrisons mostly of levy units, so in that case it's preferable to have city battles because you can actually defend a city that way with levies via choke points and the like, but fighting an open field battle with levies is suicide.
    The problem is that it doesn't work.The unwalled settlements in Rome 2 don't have any real choke points And the levies rout extremly fast,and are still useless considering that the attacking force is usually made up from higher quality troops.
    And while the AI is dumb enough to attack areas that I defend I am not(as probably most players if not all players are) and usually simply flank them while faking an attack.

  2. #2

    Default Re: These are NOT EB2 bugs (please don't report them)

    Hello,

    I have a bug to report. I am playing britons at the moment and my ships can not transport my british chariots. I do not know about other chariot factions, but i can say that i Can not travel with my chariots further than british isles.

  3. #3

    Default Re: These are NOT EB2 bugs (please don't report them)

    I'm playing the Romani campaign right now and I noticed that the ballista towers in my settlement with low level walls only start firing when the enemy is inside the city O_o. Is this a bug?

  4. #4
    EBII Council Senior Member Kull's Avatar
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    Default Re: These are NOT EB2 bugs (please don't report them)

    Quote Originally Posted by Cybvep View Post
    I'm playing the Romani campaign right now and I noticed that the ballista towers in my settlement with low level walls only start firing when the enemy is inside the city O_o. Is this a bug?
    Probably a bug. We'll see if our settlement expert can figure it out.
    "Numidia Delenda Est!"

  5. #5

    Default Re: These are NOT EB2 bugs (please don't report them)

    8) I have to wait one turn and build siege equipment when attacking "camps" without walls. True. The game thinks all of these are castles, and even when they don't have walls, the game is incapable of handling that fact. "All Castles Have Walls!" Minor issue - but it's hardcoded. Everything else works fine (and the sally mechanism DOES work here, thanks to the wonderful efforts of makanyane to defeat the hardcoded limitations. KEY POINT: You must build at least one Ram! The underlying code thinks these are castles and will let you build ladders and towers as well, but both are useless. The game will CTD if it sees you trying to assault a walled level 2 or 3 camp with only ladders/towers.
    It looks like you've sometimes forgotten to remove walls :p
    In my parthian campaign, Bukhara with uniform pastoralisme (tier 2 camp) has a medieval castle, and I think bactrian AI was glad to have build siege engines :D

  6. #6
    EBII Council Senior Member Kull's Avatar
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    Default Re: These are NOT EB2 bugs (please don't report them)

    Quote Originally Posted by bisthebis View Post
    It looks like you've sometimes forgotten to remove walls :p
    In my parthian campaign, Bukhara with uniform pastoralisme (tier 2 camp) has a medieval castle, and I think bactrian AI was glad to have build siege engines :D
    I have attacked that camp - it is a normal looking EB2 camp. Are you saying it looks like a castle in your build? If so, screenshot please.
    "Numidia Delenda Est!"

  7. #7
    EBII Council Senior Member Kull's Avatar
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    Default Re: These are NOT EB2 bugs (please don't report them)

    Quote Originally Posted by brodinis View Post
    Hello,

    I have a bug to report. I am playing britons at the moment and my ships can not transport my british chariots. I do not know about other chariot factions, but i can say that i Can not travel with my chariots further than british isles.
    Team is discussing this.
    "Numidia Delenda Est!"

  8. #8
    Member Member Soul Reaver's Avatar
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    Default Re: These are NOT EB2 bugs (please don't report them)

    Quote Originally Posted by brodinis View Post
    Hello,

    I have a bug to report. I am playing britons at the moment and my ships can not transport my british chariots. I do not know about other chariot factions, but i can say that i Can not travel with my chariots further than british isles.
    Quote Originally Posted by Kull View Post
    Team is discussing this.
    I might have the answer, Its missing its sea_faring ability in the EDU, that would prevent the unit from boarding a ship wouldn't it?

  9. #9
    Member Member Thaatu's Avatar
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    Default Re: These are NOT EB2 bugs (please don't report them)

    Is it a M2TW or an EB2 bug when the textures of cavalry units tilt when standing on a hillside, but the model stays upright, resulting in weirdly stretched units? This doesn't happen with infantry, just horsemen.

  10. #10
    Member Member NuBee4ever's Avatar
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    Default Re: These are NOT EB2 bugs (please don't report them)

    7) The AI army sallied from the "minor settlements" (PSFs) but won't move toward my forces.
    Slight take on that:

    I was attacked (none in or from a settlement) by a couple of stacks way bigger than me, I retreated, they followed and attacked again in the same turn. Can't flee again, so I form in a semi hedgehog formation between a deep valley and a small mount or big rock at the very end of the map to hopefully get'em tired and do an Alamo or a Camerone.

    They join, align their troops facing me and... stay mid-map for the whole time. I got a minimal or marginal victory (forgot the verbatim). So far, I'm ok with it, stalmate, but then, back on strat map, both stacks disappear (with the groaning leaders dying animation).

    I even got a +1 tactical for this!

    I guess I could run at them, but that'd be suicide instead of a harsh defensive battle.
    Last edited by NuBee4ever; 06-14-2016 at 14:21.

  11. #11

    Default Re: These are NOT EB2 bugs (please don't report them)

    This is probably one of those things that is not an EBII bug, but in 1440x900 resolution, you can't read the tops of some longer biographies because it goes past the top of the screen. I don't know if it's feasible, but you might be able to solve this by moving the biography trait lower in the list of traits.

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