In RTW upping the battle difficulty just added morale bonuses to the AI's troops, that's it. The AI wasn't smarter, just given a stats boost unattainable by the player. Frankly I always saw this as dumb, and just a lame way to make a game 'feel' harder without much work on the Developer's part.
I'm not 100% it works the same way in M2TW though.
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