1. Others have already reported the wonders going around to weird places, particularly whenever a settlement gets sacked. We don't know why yet.
2. Known M2TW issue, can't fix (I think).
3. You're not supposed to have the Graphic Enhancement mod active on the campaign map. Tap Shift-F12 (or was it Ctrl-F12?) in game to disable or enable it.
4. Didn't know that, but I'm fairly certain there's nothing we can do about it.
5. Can you list specific units or buildings this happens with? What was the previous unit or building you clicked?
6. Don't know.
7. Don't know.
8. Very many units are "regional", available to all factions whenever they get to the area. I'm not sure if that unit is among them, but it would explain it if it is.
9. By design. I don't think you can have both permanent forts (in our case minor settlements) and constructable forts.
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