
Originally Posted by
Rex Somnorum
The EBII team has done a fantastic job on the graphics for the mod. The units, the vegetation, the buildings, all beautiful. However, they increased the render distance for fog on the battlemap, resulting in ugly, RTW-like graphics. Of course, some people won't mind this. Others might think it an improvement. But, for those of you who consider it a design flaw, this guide will help you change the fog distance to your desired settings. Although I could just edit the files myself and release it as a sub-mod, this guide allows the player to customize the game and strike the right balance between hideous, god-forsaken long-distance vegetation and lovely, pretty mist.
Code in red
The only file that needs to be edited is weather_db.xml. It's located in your EBII mod folder in data (....MIITW\mods\EBII\data) Open it up in notepad (preferably notepad+ or some other more advanced text editor). Search for the keyword 'fog'. Lines similar to <fog min="0" max="11000"></fog> should pop up. Each different weather type (clear, rainy) has it's own set of times (morning, sunrise, night), and each time has it's own fog line. The default values for fog in Vanilla are <fog min="-50" max="2000"></fog>. For each instance of 'fog' you find in your search, you can simply change the min and max to -50 and 2000 respectively. However, you can also change the distance of fog for each weather type, since there will obviously be more fog in a rainstorm. So, in a rainstorm, max="1500", or whatever value you choose.
Please post any questions or suggestions.
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