@Not_a_Strategist_yet:
1-first off: thanks for the help! I have decided to make your fix official for the time being, and should be incorporated into future releases. EDIT: with modifications: I've gone ahead and simplified the scheme, so that there wouldn't be as many different types of javelin. There were supposed to be only two ranges anyways: ~30 m and ~50 m (adjusted to 50 and 70 to account for the engine). And I have to say: it works flawlessly for infantry and skirmisher cavalry.
2-the prec_bug is a bug that prevents units who are supposed to throw first before entering melee from actually throwing their javelins properly. it is why at present units who do only get 1 javelin, instead of the correct 2. This wort affects the cavalry who are supposed to throw their javelins then charge (like the Armenian minor nobles).
ADDENDUM: right now your scheme has all but eliminated the problem for the infantry, but the cavalry precs need help. will make arrangements to improve akonstists and relatives.
Bookmarks