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  1. #1
    Speaker of Truth Senior Member Moros's Avatar
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    Default NEW EB Campaign testing AI !!!

    Sadly we were unable to have a fully worked out CAI in our first release but here's our first attempt at an improved AI for the campaign map. It is save game compatible, most of the time!


    Note this is only a very recent version and should be considered as WIP, as is most of the game. So please test it and provide us with the needed feedback to make further improvements.

    *******************************************************

    Sep.10.2014: VERSION 3 CAI released....http://ge.tt/9QsnMVv1/v/0

    An evolution from version 2 to version 3.
    please leave feedback on AI aggression, faction development and diplomacy.ta

    PLEASE START A NEW CAMPAIGN {it may be save compatible for some}

    select Med or Hard campaign difficulty.

    *******************************************************

    Earlier Update (v.2):
    Reduced the amount of changes in diplomatic relations.

    Current features:
    -less passive AI,
    -more immersive campaign from the start,
    -more diplomatic relations,
    -much more movement from the AI.
    -still retains the slow build of the campaign typical of EB.

    Download link: http://ge.tt/1IlBpos1/v/0
    Alternative download link: http://megafileupload.com/en/file/56...-2014-zip.html

    Installation instructions:
    1. unzip in your mods\EBII\data folder, make sure it overwrites the old files.
    2. delete the map.rwm file within the mods\EBII\data\world\maps\base directory.
    3. Lauch a new campaign for a new map.rwm to be generated.
    4. Play this new campaign or a save. Hard or Very hard campaign difficulty settings are advised.

    credits: AI created by grandviz, customised and tested for EBII by Granto/mr mojo risin
    Last edited by Kull; 09-11-2014 at 03:05. Reason: Added v3, removed v1

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  2. #2
    Member Member I_damian's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    I can't get the download link to work but I'll test it in the morning. Is there any particular campaign difficulty we should be playing on? I've been on VH/M so far.

    Edit - It was the adblock add-on for Firefox that was stopping me from downloading it.
    Last edited by I_damian; 08-29-2014 at 09:42.
    EBII has finally released. All hail the EBII team!

  3. #3

    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work but I'll test it in the morning. Is there any particular campaign difficulty we should be playing on? I've been on VH/M so far.
    The TWC thread says:
    H or VH campaign difficulty recommended.

  4. #4
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work but I'll test it in the morning. Is there any particular campaign difficulty we should be playing on? I've been on VH/M so far.
    The download works for me...

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  5. #5
    EB annoying hornet Member bovi's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work
    Perhaps you have cookies disabled in your browser? If you make an exception for the site it should work.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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  6. #6
    Member Member Malagriculus's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work but I'll test it in the morning.
    I too couldn't get the link to work at first... after looking into it, i realized that my Anti-Virus Software was blocking the download.
    Telling it to except this specific site from it's quite strict regulations solved the problem for me.

    Member thankful for this post:

    GRANTO 


  7. #7

    Default Re: NEW EB Campaign testing AI !!!

    Best settings fight:




    <!--
    ////////////////////////////////////
    // Wojna //
    ////////////////////////////////////
    -->

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="false"/>
    <faction_attitude invade="invade_raids" invade_priority="3000" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="true"/>
    <faction_attitude invade="invade_raids" invade_priority="2250" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar"/>
    <faction_attitude invade="invade_opportunistic" invade_priority="1000" at_war="true" continue="true"/>
    </decision_entry>



    <!--
    /////
    //Obrona//
    ////
    -->


    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar"/>
    <max_entry frontline_balance="0.7"/>
    <faction_attitude defense="defend_deep" at_war="true" continue="true"/>
    </decision_entry>


    <!--
    2
    -->

    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar" frontline_balance="0.7"/>
    <faction_attitude defense="defend_fortified" at_war="true" continue="true"/>
    </decision_entry>



    ____________





    invade_immediate- aggressive play, poor quality troops



    _____________


    Can you set to connect to the barbaric rebellion in one country in campaign_script.
    Last edited by Piter; 08-29-2014 at 09:37.

  8. #8

    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by Piter View Post
    Best settings fight:




    <!--
    ////////////////////////////////////
    // Wojna //
    ////////////////////////////////////
    -->

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="false"/>
    <faction_attitude invade="invade_raids" invade_priority="3000" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="true"/>
    <faction_attitude invade="invade_raids" invade_priority="2250" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar"/>
    <faction_attitude invade="invade_opportunistic" invade_priority="1000" at_war="true" continue="true"/>
    </decision_entry>



    <!--
    /////
    //Obrona//
    ////
    -->


    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar"/>
    <max_entry frontline_balance="0.7"/>
    <faction_attitude defense="defend_deep" at_war="true" continue="true"/>
    </decision_entry>


    <!--
    2
    -->

    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar" frontline_balance="0.7"/>
    <faction_attitude defense="defend_fortified" at_war="true" continue="true"/>
    </decision_entry>



    ____________





    invade_immediate- aggressive play, poor quality troops



    _____________


    Can you set to connect to the barbaric rebellion in one country in campaign_script.
    did you make this? please explain more?

  9. #9

    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by GRANTO View Post
    did you make this? please explain more?


    No speak english, only polish, russian and german :D


    My AI medieval2:

    sendspace.pl/file/9d1ca52f57617d1c5ceff8a/piterai3-1

    pobierz=download


    Tested and praised
    Last edited by Piter; 08-29-2014 at 10:29.

    Member thankful for this post:

    GRANTO 


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