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  1. #1
    Member Member I_damian's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    I can't get the download link to work but I'll test it in the morning. Is there any particular campaign difficulty we should be playing on? I've been on VH/M so far.

    Edit - It was the adblock add-on for Firefox that was stopping me from downloading it.
    Last edited by I_damian; 08-29-2014 at 09:42.
    EBII has finally released. All hail the EBII team!

  2. #2

    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work but I'll test it in the morning. Is there any particular campaign difficulty we should be playing on? I've been on VH/M so far.
    The TWC thread says:
    H or VH campaign difficulty recommended.

  3. #3
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work but I'll test it in the morning. Is there any particular campaign difficulty we should be playing on? I've been on VH/M so far.
    The download works for me...

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  4. #4
    EB annoying hornet Member bovi's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work
    Perhaps you have cookies disabled in your browser? If you make an exception for the site it should work.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

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  5. #5
    Member Member Malagriculus's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by I_damian View Post
    I can't get the download link to work but I'll test it in the morning.
    I too couldn't get the link to work at first... after looking into it, i realized that my Anti-Virus Software was blocking the download.
    Telling it to except this specific site from it's quite strict regulations solved the problem for me.

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  6. #6

    Default Re: NEW EB Campaign testing AI !!!

    Best settings fight:




    <!--
    ////////////////////////////////////
    // Wojna //
    ////////////////////////////////////
    -->

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="false"/>
    <faction_attitude invade="invade_raids" invade_priority="3000" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="true"/>
    <faction_attitude invade="invade_raids" invade_priority="2250" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar"/>
    <faction_attitude invade="invade_opportunistic" invade_priority="1000" at_war="true" continue="true"/>
    </decision_entry>



    <!--
    /////
    //Obrona//
    ////
    -->


    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar"/>
    <max_entry frontline_balance="0.7"/>
    <faction_attitude defense="defend_deep" at_war="true" continue="true"/>
    </decision_entry>


    <!--
    2
    -->

    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar" frontline_balance="0.7"/>
    <faction_attitude defense="defend_fortified" at_war="true" continue="true"/>
    </decision_entry>



    ____________





    invade_immediate- aggressive play, poor quality troops



    _____________


    Can you set to connect to the barbaric rebellion in one country in campaign_script.
    Last edited by Piter; 08-29-2014 at 09:37.

  7. #7

    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by Piter View Post
    Best settings fight:




    <!--
    ////////////////////////////////////
    // Wojna //
    ////////////////////////////////////
    -->

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="false"/>
    <faction_attitude invade="invade_raids" invade_priority="3000" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar" is_neighbour="true"/>
    <faction_attitude invade="invade_raids" invade_priority="2250" at_war="true" continue="true"/>
    </decision_entry>

    <decision_entry>
    <min_entry stance="AtWar"/>
    <faction_attitude invade="invade_opportunistic" invade_priority="1000" at_war="true" continue="true"/>
    </decision_entry>



    <!--
    /////
    //Obrona//
    ////
    -->


    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar"/>
    <max_entry frontline_balance="0.7"/>
    <faction_attitude defense="defend_deep" at_war="true" continue="true"/>
    </decision_entry>


    <!--
    2
    -->

    <decision_entry>
    <!--
    2
    -->
    <min_entry num_enemies="1" stance="AtWar" frontline_balance="0.7"/>
    <faction_attitude defense="defend_fortified" at_war="true" continue="true"/>
    </decision_entry>



    ____________





    invade_immediate- aggressive play, poor quality troops



    _____________


    Can you set to connect to the barbaric rebellion in one country in campaign_script.
    did you make this? please explain more?

  8. #8

    Default Re: NEW EB Campaign testing AI !!!

    Quote Originally Posted by GRANTO View Post
    did you make this? please explain more?


    No speak english, only polish, russian and german :D


    My AI medieval2:

    sendspace.pl/file/9d1ca52f57617d1c5ceff8a/piterai3-1

    pobierz=download


    Tested and praised
    Last edited by Piter; 08-29-2014 at 10:29.

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  9. #9

    Default Re: NEW EB Campaign testing AI !!!

    thank you piter , i will look .

  10. #10
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: NEW EB Campaign testing AI !!!

    I think I may have worked out the problem people might be having with saved games not working, because there's an extra step I did before loading my save (based on my experiences with generating new map.rwm files in EB).

    The map.rwm is an important file that I don't think the game will run without, but it's generated by starting a new campaign. Thus if you delete it (as instructed, and as is necessary for the AI changes to take effect) without generating a new one to replace it before loading a save, your saved games will not run.

    So what you need to do as step 3 is start a new campaign. You don't have to play it or save it, just start one, that generates a new map.rwm. Then you should be able to return to your saved games.
    Last edited by QuintusSertorius; 08-29-2014 at 11:01.
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