
Originally Posted by
al Roumi
This sounds really good but I'd like to know more about the politics side and how the player interfaces with it. Some of the changes to faction buldings and bonuses should translate to clearer and more meaningful decisions for the player - e.g. streamlining eastern recruitment to 2 (inf + cav) trees rather than 3 (inf + light + cav) and increasing the horse peoples' ammo (so you don't have to replay each battle).
If this proves to be everything it promises, will it be enough to salvage perceptions of the TW franchise and CA's reputation?
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