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Thread: Pergamene kingship and Galatia

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  1. #1

    Default Pergamene kingship and Galatia

    Hi folks !
    I'm playing as Pergamon and aiming at the kingship's reform (needed for top-tier government... I want my hetairoi ! :D)
    For thoses who don't know it, we require some regions (fine) and to win a major battle against Galatians rebels and another against the Seleucids.

    Here is the part of the script for galatian battle
    Code:
    declare_counter pergamon_num_maj_battles_galatia
        monitor_event PostBattle FactionType f_pergamon
            and WonBattle
            and GeneralFoughtFaction slave
            and IsRegionOneOf region_103
            and I_BattleEnemyArmyNumberOfUnits > 10
            and NumFriendsInBattle > 1500
            and not I_ConflictType Naval
            and not I_ConflictType Withdraw
            
            inc_counter pergamon_num_maj_battles_galatia 1
            if I_CompareCounter pergamon_num_maj_battles_galatia > 1
                terminate_monitor
            end_if
        end_monitor
    So, I need to beat a galatian army of 10 units (or 11, i don't know if > means ">" or ">=") to achieve this condition.
    The problem is that the galatian garrison in Akyra has only 9 units : How can I get my reform ?
    If i modify the script to lower conditions, would it work and be save-compatible ? Or should I cheat to add a unit in garrison (It would be more fair than modding, but IDK if it's possible) ?
    In all cases, I think team should fix this for next major update :)

    BTW, is there any point to recruit Hippeis instead of Xystophoroi ? They are twice as expensive and only get 6 armor instead of 5 and a lower attack value, and they lose the armour piercing ability. I think it's a balance problem, excepted if Hippeis are meant to be used only by factions that can't recruit Xystophoroi.

  2. #2
    Minister of Useless Tidbits Member joshmahurin's Avatar
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    Default Re: Pergamene kingship and Galatia

    > is greater than only, so 11. The garrison could have been lowered without remembering to edit this script, or perhaps you are expected to not reach this point until they have time to recruit more units. Either way I suppose feel free to add them some garrison units, as that does indeed seem more than fair :P



  3. #3

    Default Re: Pergamene kingship and Galatia

    I'll try to do this so :)
    perhaps you are expected to not reach this point until they have time to recruit more units.
    The last time I didn't invade Galatia, Pontic AI took it and there was no galatian army in the region :p

  4. #4

    Default Re: Pergamene kingship and Galatia

    If I'm reading the script correctly, then there may be a quicker solution than waiting for them to recruit more units (aside from using the console). It appears that you don't need to fight a stack of Galatians, per se, but any rebel stack in the region that has more than 10 units. In that case, couldn't you recruit an army yourself, led by a general with very low loyalty, send it over there and wait for him to rebel and become an Eleutheroi stack? Then you defeat him and voila, condition achieved.

  5. #5
    Minister of Useless Tidbits Member joshmahurin's Avatar
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    Default Re: Pergamene kingship and Galatia

    Correct, you only need to fight 11 Eleutheroi units in the Galatian province. However the point is to kill Galatians not Greeks :P



  6. #6
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Pergamene kingship and Galatia

    Easy enough to add units to a too-small Eleutheroi stack with the console. Also a nice way to make an easy battle into a more fun, challenging one.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  7. #7

    Default Re: Pergamene kingship and Galatia

    Quote Originally Posted by MButcher View Post
    If I'm reading the script correctly, then there may be a quicker solution than waiting for them to recruit more units (aside from using the console). It appears that you don't need to fight a stack of Galatians, per se, but any rebel stack in the region that has more than 10 units. In that case, couldn't you recruit an army yourself, led by a general with very low loyalty, send it over there and wait for him to rebel and become an Eleutheroi stack? Then you defeat him and voila, condition achieved.
    Right, but I think it's cheaper to fight a bigger army by siege (i managzed to do this via the console) than losing an entire army :D

    About Hippeis, that's why I thought. Looks like diadochoi won't use them often ^^

  8. #8

    Default Re: Pergamene kingship and Galatia

    Like i posted in TWC, i'd rather if the requirements to fight the eleutheroi in galatia was excluded, and perhaps for the next version just add a "must own Ankyra for at least 20 years -80 turns-" to complete the reform. Makes no sense having to rebel 1 of your armies on purpose to do the reform, and even if a faction such as pontus doesnt captures the city first (like it did in my campaign...) that eleutheroi battle trigger leaves too much to chance IMO.

    And hey everyone.. just trying to get to the 3 posts count so i can put the image on the screenie competition :D

  9. #9
    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: Pergamene kingship and Galatia

    Quote Originally Posted by bisthebis View Post
    BTW, is there any point to recruit Hippeis instead of Xystophoroi ? They are twice as expensive and only get 6 armor instead of 5 and a lower attack value, and they lose the armour piercing ability. I think it's a balance problem, excepted if Hippeis are meant to be used only by factions that can't recruit Xystophoroi.
    They're a widely-available regional unit. If you're Koinon Hellenon, you often don't have better out of your factional roster.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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