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  1. #1
    Terrible Tactician Member Shadowwalker's Avatar
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    Default Re: Pergamene kingship and Galatia

    In EB 1 it was create_unit Ankyra "hellenistic infantry heavy pezhetairoi" 4 1 1 1 (number of units, experience level, attack upgrade, defence upgrade). Quotation marks are needed for the unit name only.

    Quote Originally Posted by Kleitos View Post
    also playing a Pergamon campaign - and didnt know there is already some reform here available.
    but reg. the requirement of fighting against an 11 unit Galatian Army: im in the year 262 now, season 41, and Pontos already conquered Galatia.
    does that mean no reform ("kingship reform?") can occur anymore?


    and would be the outcome of this reform? since in Pergamon already the top level exists: the "Episteia epi Hellenas" - or is there again some superior government which is at this time not visible in the building browser?

    ...regarding reforms of other factions: didnt find any threads which explains them really - is there some other source available where one can find information about it?
    The reform has a fixed date in case you didn't manage to fulfill the "battle vs Galatians" requirements, so your reforms are still perfectly possible. :)

    There's a nice thread in this forum where some info on the different reforms can be found (it's still work in process, but so are the reforms themselves ):
    https://forums.totalwar.org/vb/showt...m-requirements
    Last edited by Shadowwalker; 09-12-2014 at 17:24.
    Finished EB Campaigns: Kart-Hadast 1.0/1.2 | Pontos 1.1 | Arche Seleukeia 1.2 | Hayasdan 1.2 | Sab'yn 1.2 | Makedonia 1.2 (Alex)
    Lost Campaigns (1.2, Alex. exe): Getai | Sab'Yn
    Ongoing campaigns (1.2): SPQR (110 BC) | Sab'yn (217 BC) | Pontos (215 BC)
    from Populus Romanus

    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." (Tucholsky)

  2. #2

    Default Re: Pergamene kingship and Galatia

    There's no fixed date, the fixed dates IG are for antoher set of reforms that is not implemented yet.

  3. #3
    Terrible Tactician Member Shadowwalker's Avatar
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    Default Re: Pergamene kingship and Galatia

    Quote Originally Posted by bisthebis View Post
    There's no fixed date, the fixed dates IG are for antoher set of reforms that is not implemented yet.
    You're right, I neglected a "not" (as in "if not I_LocalFaction f_pergamon") in the script.
    Finished EB Campaigns: Kart-Hadast 1.0/1.2 | Pontos 1.1 | Arche Seleukeia 1.2 | Hayasdan 1.2 | Sab'yn 1.2 | Makedonia 1.2 (Alex)
    Lost Campaigns (1.2, Alex. exe): Getai | Sab'Yn
    Ongoing campaigns (1.2): SPQR (110 BC) | Sab'yn (217 BC) | Pontos (215 BC)
    from Populus Romanus

    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." (Tucholsky)

  4. #4
    Member Member Kleitos's Avatar
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    Default Re: Pergamene kingship and Galatia

    thank you both - im gonna try this with EB2.01 then - (if requirements and situation there are still the same) ...but anyway good to know that!
    just in case i'm missing something: you both used a hellenistic unit in the example.? is this the way it works, or was it just for an example? and for Ankyra i have to type there some Galatian unit name - the number of units is obvious - the others: experience level, attack upgrade and defence upgrade, are they a must to define or just in case you want them stronger? i.e. if no numbers were used, then the units were spawned with standard data?
    @Shadowwalker: yes i stumbled upon this thread today as well - good work this.
    ..so if Pontos conquers Galatia first - one has to conquer it from them and let it rebel two times (and produce enough units) in order to defeat twice a Galatian Army to get the reforms.?

  5. #5
    Terrible Tactician Member Shadowwalker's Avatar
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    Default Re: Pergamene kingship and Galatia

    I just used this unit as I remembered it when I needed an example unit. You can use almost any unit that is available in the campaign.
    Just look it up in the EDU and use the name under "type". You should make sure that the unit you want to use is accessible by the faction you want it to give, though. Otherwise you will encounter bugs or maybe even crashes.
    Finished EB Campaigns: Kart-Hadast 1.0/1.2 | Pontos 1.1 | Arche Seleukeia 1.2 | Hayasdan 1.2 | Sab'yn 1.2 | Makedonia 1.2 (Alex)
    Lost Campaigns (1.2, Alex. exe): Getai | Sab'Yn
    Ongoing campaigns (1.2): SPQR (110 BC) | Sab'yn (217 BC) | Pontos (215 BC)
    from Populus Romanus

    "The state of human ethics can be summarized in two sentences: We ought to. But we don't." (Tucholsky)

  6. #6

    Default Re: Pergamene kingship and Galatia

    I love the idea of the script it adds real historical depth to the campaign. Hellenistic kingship was based on right to rule, military prowess, doriktetos chora. Below is a short extract from an article on Hellenistic kingship, for anyone interested. The link in the reference will take you to full article.
    Spoiler Alert, click show to read: 
    §24 Hellenistic kings needed to radiate the power of a “military hero”, even if their dominion over a land relied essentially on recently implemented dynastic principles. Here, one thing must be taken into consideration: troops needed to be convinced of their general’s capacity to lead them safely during a campaign or in battle. The power of a king relied on his excellence and that meant being as good a general as possible or expected. If a general’s capacity was doubted, the natural reaction was disobedience to his commands or even desertion, which for our purposes means opposition to domination. It is clear that the regent Perdiccas, during his invasion of Egypt, a clear attempt to punish Ptolemy and regain Alexander’s corpse, (Errington 1970), was not able to deal with his troops’ mutiny at the time of his disastrous crossing of the Nile (Diodorus 18.36). Although Diodorus and Arrian gave us a different account for the reasons why the army betrayed its general, both still insisted on the same idea. According to Arrian, Perdiccas was twice defeated and in other respects behaved in camp more arrogantly than became a general. Because of his attitude, he was murdered by his own cavalry during an engagement.
    §25 As one of the main intended audiences of self-proclaimed kings, Hellenistic armies shared many short and long-term expectations with their sovereigns. Those mutual expectations, though assured by custom (royal patronage) or oaths, could be surprisingly volatile. Thus reciprocity became a very important aspect of Hellenistic kingship. Nearly every kind of interaction between the king and other groups (including his army) was related to war or the threat of war, and it was expected that the king, in order to “fulfill the expectation of others”, would offer “privileges, material gain, protection, and peace to those who supported his rule” (Chaniotis 2005: 74). That is not a position of a legal ruler; instead, it is a position that could be “invented” on the basis of charisma.
    Acknowledgements
    In the U.S.: I am most grateful to the Center for Hellenic Studies for making this research possible and to Erich Gruen, Angelos Chaniotis, Joseph Manning and Michael Brumbagh for their valuable suggestions. In Brazil and Europe: I am grateful to Vicente Dobroruka, Andre Araujo, Hans-Joachim Gehrke, Mark Heerink and George Roberts.

    Modanez de Sant Anna, Henrique. “Domination and Legitimacy in Early Hellenistic Basileia: The Rise of Self-Proclaimed Kings.” CHS Research Bulletin 1, no. 2 (2013). http://nrs.harvard.edu/urn-3:hlnc.es..._Basileia.2013


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  7. #7

    Default Re: Pergamene kingship and Galatia

    Intersting text :)
    Though it's a serious problem in terms of gameplay to force us to win a battle when there's no ennemy :D

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