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Thread: EB2 team's BAI tester {Battle AI tester version 1.0}

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    Default Re: EB2 team's BAI tester {Battle AI tester version 1.0}

    Quote Originally Posted by GRANTO View Post
    yes, there is new active scripting working within the battle now, battle movement speed has had slight increase {just enough to give it a little zing} charges should look and feel more dynamic, thanks for the feedback.
    They weren't just good charges, the unit wheeled around to the back of my troops before charging. One siege battle sallie and an open battle with Pritannoi and quite impressed with how the enemy uses its units, protecting its flanks and rear. One thing, that happened with the old BAI as well, in a sallie...the enemy leaves the gates and runs its army all the way to the other side of the settlement...and then comes back

    Member thankful for this post:

    GRANTO 


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