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Thread: New TW Title Announcement: Total War: Attila

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  1. #1
    Assassins Guild Member The Outsider's Avatar
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    Default New TW Title Announcement: Total War: Attila

    So this is from their facebook page:

    "EGX has just announced they will be revealing our next Total War Title at their show in London on the 25th-28th of September! This unannounced title joins our ongoing ROME II content development and the previously announced ARENA F2P project.

    There are still currently limited tickets available for Thursday at EGX so be quick! For more information on EGX London and how to purchase your tickets click the link below".

    What do youg guys think? Fall of Rome expansion (eg. BI II) or Warhammer Total War or something else? Does this mean that the patching of rome 2 is going to be shelved soon? Are you guys planing on pre ordering? (I know I wont :D)

    Linky https://www.facebook.com/TotalWar/ph...type=1&theater

  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: New Total War Title Announcement Incoming on 24th or 25th of September

    They have already stated that Rome 2 will have a 2 year support cycle and we are only just past year 1 so Im really hoping for an expansion like a new version of Barbarian Invasion. Warhammer might be the realistic answer though, thats been in the rumor mills for a while now.
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  3. #3
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: New Total War Title Announcement Incoming on 24th or 25th of September

    My thinking is that the late Roman empire game will be a standalone game ala Napoleon or Fall of the Samurai. My thinking is also that Emperor campagin is the last major piece of content we get.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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  4. #4
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: New Total War Title Announcement Incoming on 24th or 25th of September

    The last major piece of content? Maybe, but they have stated that it will not be the last DLC for the game.
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  5. #5
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: New Total War Title Announcement Incoming on 24th or 25th of September

    I'd say the future is another faction pack and another unit pack or two. I'm perfectly happy to be proven wrong of course.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: New Total War Title Announcement Incoming on 24th or 25th of September

    You probably are right, though of course Im expecting some sort of big expansion pack, but this is probably the last addon campaign we will get.
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  7. #7
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: New TW Title Announcement Incoming on 25th of September (teaser pics inside)

    Well the answer is Total War: Attila! Looks very interesting, plus family trees are back!

    Main trailer:



    Some campaign gameplay and impressions:



    Some battle gameplay and impressions:

    Last edited by Hooahguy; 09-25-2014 at 16:53.
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    Member Member Kamakazi's Avatar
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    Default Re: New TW Title Announcement Incoming on 25th of September (teaser pics inside)

    Battle system and the looks of it seem awesome. The way he was talking about it seemed very interesting. The overall campaign map view seems off to me for some reason though.....
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    Senior Member Senior Member ReluctantSamurai's Avatar
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    Default Re: New TW Title Announcement Incoming on 25th of September (teaser pics inside)

    Comparatively I never liked the Risk style map. Mostly for how the campaign AI behaved. The all or nothing army rushes that'd be thrown at you were irritating. And that if you survived this army rush the AI faction had a very hard time recovering unless it was the late game and they had over a dozen provinces. The Risk map is dead and needs to stay dead. Despite the flaws in the current system it's hugely better.
    While I agree that the 3D map is more immersive to play, the AI was always better at dealing with the 2D map and therefore more of a challenge. I remember back when R1 had been out for a year or so and players began trickling back to Shogun after the honeymoon was over. Almost to a player the comments in the Dojo were to the effect that the Shogun AI continually kicked their a$$ because it was smart and aggressive.

    As hoom stated, there were battles that you absolutely HAD to win in S1 and Med1. I never got that feeling in any TW release from R1 onwards. The bum rushes in S1 aren't any different than looking at the campaign map in R1, for instance, and seeing endless stacks of Roman spam headed your way.

    Having said all that, what really would be nice is an AI that is capable of fully handling a 3D map with the same level of skill as a 2D map
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  10. #10

    Default Re: New TW Title Announcement Incoming on 25th of September (teaser pics inside)

    Can we do a Mulan mod then? Instead of "How far will you go for Rome" we can have "I'll make a man out of you"

  11. #11
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: New TW Title Announcement Incoming on 25th of September (teaser pics inside)

    Quote Originally Posted by ReluctantSamurai View Post
    While I agree that the 3D map is more immersive to play, the AI was always better at dealing with the 2D map and therefore more of a challenge. I remember back when R1 had been out for a year or so and players began trickling back to Shogun after the honeymoon was over. Almost to a player the comments in the Dojo were to the effect that the Shogun AI continually kicked their a$$ because it was smart and aggressive.

    As hoom stated, there were battles that you absolutely HAD to win in S1 and Med1. I never got that feeling in any TW release from R1 onwards. The bum rushes in S1 aren't any different than looking at the campaign map in R1, for instance, and seeing endless stacks of Roman spam headed your way.

    Having said all that, what really would be nice is an AI that is capable of fully handling a 3D map with the same level of skill as a 2D map
    It's not exactly 2D versus 3D maps. For the purposes of moving armies, the maps are still 2D. What gets the AI lost is the open-ended free path for armies. Instead of considering 2-4 possible directions for an army, the AI now has to consider almost an infinite number of possible directions.

    But yes, I remember fondly those decisive battles in MTW 1 and S1. You're right, nothing like that in any titles since MTW 1.

  12. #12
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: New TW Title Announcement Incoming on 25th of September (teaser pics inside)

    So I got to watch a livestream of one rather famous Total War Youtubers (Lionheart) playing a siege battle at EGX. He played it three times, lost the first time, narrowly won the second time, and after he re-evaluated his strategy he managed to win quite handily.

    I really like the deployable barricades, though I wish they added in a stronger barricade option to really block off city streets.

    I also really like how as enemy troops enter the city more of the city begins to burn. Rather atmospheric, though Im going to need a new system to run this game well with all that fire and smoke. I also like how the defenders morale goes down as more of the city burns.

    AI seemed pretty competent as well.
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