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Thread: Ai boost to player (little misprint in EDB)

  1. #1

    Default Ai boost to player (little misprint in EDB)

    Just a small, easy to fix, mistake in the EDB :
    In the best seleucid government (basilike patris) we can recruit most units, and Ai gets them at about twice the rate. But the AI boost also applies to player for the chariots, because the "and event_counter ecSeleukidIsAI 1" is missing :
    seleukid7 city requires factions { f_seleukid, } and not building_present govallied and building_present_min_level hinterland_hellenistic_polis polis_three and building_present_min_level colony_hellenistic helcol_three
    {
    capability ;;; recruitment pool - up to 24 * 0.04 comes from Hellenistic polis and colony buildings, 10 * 0.04 of top tier troops here
    {
    ;;; AI BOOST
    recruit_pool "Oxybeles" 1 0.05 1 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    recruit_pool "hellenistic chariot scythed" 1 0.05 1 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic cavalry hetairoi" 1 0.07 1 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    recruit_pool "hellenistic cavalry hippakontistai" 1 0.14 2 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    recruit_pool "hellenistic infantry hypaspistai" 1 0.14 2 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    recruit_pool "hellenistic infantry phalangitai" 1 0.21 3 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    recruit_pool "hellenistic infantry thureophoroi" 1 0.21 3 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    recruit_pool "hellenistic infantry toxotai" 1 0.07 1 0 requires factions { f_seleukid, } and event_counter ecSeleukidIsAI 1
    ;;; PLAYER
    recruit_pool "Oxybeles" 1 0.04 1 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic chariot scythed" 1 0.08 2 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic cavalry hetairoi" 1 0.08 2 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic cavalry xystophoroi" 0 0.04 1 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic infantry hypaspistai" 1 0.08 2 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic infantry thureophoroi" 0 0.04 1 0 requires factions { f_seleukid, }
    recruit_pool "hellenistic infantry machairophoroi" 0 0.08 2 0 requires factions { f_seleukid, }
    agent diplomat 1 requires factions { f_seleukid, }
    agent_limit diplomat 1
    happiness_bonus bonus 1 requires factions { f_seleukid, }
    law_bonus bonus 2 requires factions { f_seleukid, }
    recruitment_slots 2 requires factions { f_seleukid, } and not event_counter ecWinter 1
    recruitment_slots 8 requires factions { f_seleukid, } and event_counter ecWinter 1
    }

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  2. #2
    Minister of Useless Tidbits Member joshmahurin's Avatar
    Join Date
    Oct 2012
    Posts
    862

    Default Re: Ai boost to player (little misprint in EDB)

    Thank you, I've added it to the dev build :)



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